Tournament presence · pick + ban
19.4%#33 of 173 champions
Pick
12.5%picked in 2,264 of 18,058 games
Ban
6.9%1,188 bans over 17,111 games, against 0.9% in soloQ
Win rate as Support52.3% between 50.4% and 54.1% over 1,962 gamesSoloQ 48.9%: clear gap
Median length29.3 minsoloQ 26.4 min

Amateur: 18,068 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 304,693 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

4 clear gaps between soloQ and amateur tournaments as Support.

  • Win rateWins more in amateur play
    Amateur
    52.3%
    SoloQ
    48.9%
    52.3% win rate in amateur play over 1,962 games, against 48.9% in soloQ over 13,482 games.
  • DraftPicked more often in amateur play
    Amateur
    5.2%
    SoloQ
    1.9%
    5.2% of the role's picks in amateur play, against 1.9% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    6.2%
    SoloQ
    0.9%
    6.2% ban rate in amateur play over 10,152 games, against 0.9% in soloQ over 112,312 games.
  • LengthLonger games in amateur play
    Amateur
    29.3 min
    SoloQ
    26.4 min
    Median of 29.3 min in amateur play, against 26.4 min in soloQ.

Not enough games to judge: core.

02 — How to play it

How to play it?

Summon Aery, then Rylai's Crystal Scepter, Archangel's Staff, and Morellonomicon: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesSummon Aery80% · 10,766
Same in amateur play
SpellsFlash + Heal94% · 12,712
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 60% · 100 games
Core (3 legendaries)10% · 3
10%of soloQ games
  1. Rylai's Crystal Scepter
  2. Archangel's Staff
  3. Morellonomicon
Amateur: Rylai's Crystal Scepter, Malignance, Liandry's Torment, gap not settled

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Plays teamfights first: more teamfights than 93% of supports.

  1. Plays teamfightstop7%58% · supports: 54%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other supports

What marks it

  • Teamfight

Like other supports

  • Damage in lane
  • Damage in mid game
  • Damage in late game
  • Gold at 15 min
  • Gold at 20 min
  • Map pressure
  • Absorbs damage
  • Lets allies carry kills
  • Crowd control (CC)
  • Team damage

What it is not

  • Few duels
  • No poke

Damage / min by phase · at equal gold

Rank 66 in lane, 44 in mid game and 46 in late game, out of 100 supports.

321+33 vs 288
336-6 vs 342
376-12 vs 388
Lane · 5–14 minMid game · 15–22Late · 23–30
Seraphinesupports

Gold vs. direct opponent

At 20 min, behind 56% of supports against the direct opponent.

supports
4.4takedowns outside its lane before 15 min; supports: 4.5.

Where it stands among supports · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 66 of 100 among supports321 · median 288
  • Damage in mid game · rank 44 of 100 among supports336 · median 342
  • Damage in late game · rank 46 of 100 among supports376 · median 388
  • Gold at 15 min · rank 48 of 100 among supports+84 · median +105
  • Gold at 20 min · rank 44 of 100 among supports+103 · median +193
  • Map pressure · rank 31 of 100 among supports4.4 · median 4.5
  • Absorbs damage · rank 41 of 100 among supports315 · median 393
  • Plays teamfights · rank 93 of 100 among supports58% · median 54%
  • Takes its kills in duels · rank 14 of 100 among supports13% · median 17%
  • Lets allies carry kills · rank 55 of 100 among supportsrank 55 of 100
  • Crowd control (CC) · rank 44 of 100 among supports1 · median 1
  • Team damage · rank 56 of 100 among supports10% · median 9%
04 — With / against

With whom, against whom?

Better than expected against Mordekaiser in amateur play: +15.6 pts over 58 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Mordekaiser67.2% · expected 51.7% · 58 g+15.6 ptSoloQ -8.8
K'Sante61.3% · expected 54.3% · 111 g+7.0 ptSoloQ +0.1
Ornn56.6% · expected 50.8% · 83 g+5.8 ptSoloQ +0.2
Ambessa55.8% · expected 52.9% · 95 g+2.9 ptSoloQ +0.6
Malphite53.8% · expected 50.5% · 80 g+3.2 ptSoloQ +1.6
Junglegap to expected
Graves65.9% · expected 52.1% · 41 g+13.7 ptSoloQ +1.3
Vi56.2% · expected 51.5% · 121 g+4.7 ptSoloQ +0.9
Xin Zhao58.6% · expected 52.8% · 87 g+5.8 ptSoloQ -2.3
Wukong51.6% · expected 48.4% · 161 g+3.1 ptSoloQ +1.3
Naafiri60.6% · expected 50.6% · 33 g+10.0 ptSoloQ +0.5
Midgap to expected
Hwei61.8% · expected 50.2% · 55 g+11.6 ptSoloQ -1.3
Lissandra61.8% · expected 53.9% · 68 g+7.8 ptSoloQ +4.0
Viktor57.8% · expected 52.3% · 116 g+5.5 ptSoloQ -1.7
Sylas56.3% · expected 54.1% · 142 g+2.3 ptSoloQ -1.4
Orianna57.7% · expected 55.8% · 78 g+1.9 ptSoloQ +5.0
ADCgap to expected
Varus62.5% · expected 52.8% · 48 g+9.7 ptSoloQ +5.0
Yunara52.6% · expected 49.8% · 209 g+2.8 ptSoloQ -0.1
Zeri53.8% · expected 48.8% · 65 g+5.0 ptSoloQ +1.9
Jhin56.6% · expected 56.5% · 145 g+0.1 ptSoloQ +1.5
Jinx48.4% · expected 48.0% · 124 g+0.4 ptSoloQ +1.5
Supportgap to expected
Rell60.4% · expected 48.1% · 48 g+12.3 ptSoloQ -4.6
Lulu57.0% · expected 54.7% · 300 g+2.3 ptSoloQ 0.0
Leona56.8% · expected 51.6% · 95 g+5.3 ptSoloQ +0.4
Rakan57.4% · expected 53.0% · 61 g+4.4 ptSoloQ -4.9

With

Topgap to expected
K'Sante60.8% · expected 50.3% · 120 g+10.6 ptSoloQ +3.2
Ambessa58.7% · expected 51.7% · 109 g+7.1 ptSoloQ +1.3
Olaf62.7% · expected 54.0% · 59 g+8.7 ptSoloQ +0.7
Malphite57.8% · expected 54.0% · 83 g+3.8 ptSoloQ +2.9
Aatrox57.3% · expected 53.7% · 82 g+3.6 ptSoloQ +0.4
Junglegap to expected
Lee Sin55.2% · expected 51.0% · 223 g+4.2 ptSoloQ +0.7
Jarvan IV55.2% · expected 50.8% · 143 g+4.4 ptSoloQ -4.2
Wukong59.1% · expected 56.1% · 171 g+2.9 ptSoloQ -2.8
Jayce58.5% · expected 50.4% · 41 g+8.1 ptSoloQ +2.9
Naafiri60.9% · expected 54.0% · 46 g+6.9 ptSoloQ +3.7
Midgap to expected
Galio67.6% · expected 46.9% · 34 g+20.8 ptSoloQ +5.3
LeBlanc63.5% · expected 52.2% · 52 g+11.3 ptSoloQ +3.9
Orianna55.8% · expected 48.8% · 86 g+7.0 ptSoloQ -3.5
Ahri57.5% · expected 55.1% · 113 g+2.4 ptSoloQ +0.8
Viktor54.0% · expected 52.3% · 113 g+1.7 ptSoloQ -1.1
ADCgap to expected
Zeri75.0% · expected 55.7% · 32 g+19.3 ptSoloQ -3.8
Caitlyn59.5% · expected 54.2% · 153 g+5.3 ptSoloQ -3.4
Ezreal49.8% · expected 47.9% · 225 g+1.9 ptSoloQ +3.0
Aphelios53.2% · expected 47.5% · 62 g+5.8 ptSoloQ -0.3
Jhin49.4% · expected 48.1% · 166 g+1.3 ptSoloQ -1.3

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top25 champions
  • K'Sante111 games
    61.3%gap +7.0 ptsSoloQ: 50.5% · 548 g
  • Ambessa95 games
    55.8%gap +2.9 ptsSoloQ: 50.1% · 407 g
  • Sion93 games
    51.6%gap -1.0 ptsSoloQ: 52.1% · 190 g
  • Ornn83 games
    56.6%gap +5.8 ptsSoloQ: 50.0% · 128 g
  • Renekton83 games
    49.4%gap -2.3 ptsSoloQ: 46.1% · 343 g
Jungle22 champions
  • Lee Sin221 games
    52.5%gap -1.1 ptsSoloQ: 50.0% · 1,623 g
  • Jarvan IV163 games
    51.5%gap -2.2 ptsSoloQ: 50.2% · 510 g
  • Wukong161 games
    51.6%gap +3.1 ptsSoloQ: 50.2% · 325 g
  • Sylas134 games
    45.5%gap -5.7 ptsSoloQ: 48.4% · 637 g
  • Vi121 games
    56.2%gap +4.7 ptsSoloQ: 51.6% · 438 g
Mid19 champions
  • Sylas142 games
    56.3%gap +2.3 ptsSoloQ: 49.6% · 841 g
  • Ahri131 games
    46.6%gap -2.9 ptsSoloQ: 46.0% · 459 g
  • Viktor116 games
    57.8%gap +5.5 ptsSoloQ: 48.9% · 736 g
  • Syndra95 games
    49.5%gap -3.1 ptsSoloQ: 51.2% · 525 g
  • Mel80 games
    51.2%gap -8.8 ptsSoloQ: 54.5% · 167 g
ADC17 champions
  • Caitlyn226 games
    50.4%gap 0.0 ptsSoloQ: 49.1% · 917 g
  • Yunara209 games
    52.6%gap +2.8 ptsSoloQ: 48.3% · 1,280 g
  • Jhin145 games
    56.6%gap +0.1 ptsSoloQ: 50.8% · 1,633 g
  • Kai'Sa126 games
    46.0%gap -5.9 ptsSoloQ: 49.0% · 1,268 g
  • Jinx124 games
    48.4%gap +0.4 ptsSoloQ: 48.5% · 916 g
Support18 champions
  • Lulu300 games
    57.0%gap +2.3 ptsSoloQ: 48.8% · 1,716 g
  • Nautilus194 games
    51.0%gap -2.9 ptsSoloQ: 48.8% · 963 g
  • Blitzcrank155 games
    49.7%gap -1.3 ptsSoloQ: 46.9% · 695 g
  • Thresh131 games
    49.6%gap -1.0 ptsSoloQ: 49.8% · 1,183 g
  • Karma121 games
    47.9%gap -7.0 ptsSoloQ: 50.9% · 748 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Support

Amateur tournaments, compared with soloQ
  • SoloQ Master+1.9%11,585 picks of 609,385ban 0.9% · patches 16.19 to 16.21
  • Amateur tournaments5.2%1,127 picks of 21,472ban 6.2% · patches 16.19 to 16.21
  • Pro9.6%211 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

19.6% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Support
  • 12.6%G1514 games of 4,080
  • 11.5%G2470 games of 4,082
  • 10.9%G3+191 games of 1,756
Once picked, the series moves on toIn G2, over 514 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.