Senna
Patches 16.19 to 16.21 · KR- Pick
- 0.9%picked in 156 of 18,058 games
- Ban
- 0.4%72 bans over 17,111 games, against 0.5% in soloQ
Amateur: 18,068 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 304,693 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments2 clear gaps between soloQ and amateur tournaments as Support.DraftLength
- How to play itDeathfire Touch, then Black Cleaver, Statikk Shiv, and Rapid Firecannon: the most played build in soloQ.



- In a compTeam damage first: more damage than 97% of supports.DamagePoke
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftFallback pick: comes out late in the series, once the pool has emptied.
What changes in tournaments?
2 clear gaps between soloQ and amateur tournaments as Support.
- DraftPicked less often in amateur play
- Amateur
- 0.4%
- SoloQ
- 1.9%
- LengthLonger games in amateur play
- Amateur
- 29.2 min
- SoloQ
- 26.3 min
How to play it?
Deathfire Touch, then Black Cleaver, Statikk Shiv, and Rapid Firecannon: the most played build in soloQ.
Black Cleaver
Statikk Shiv
Rapid Firecannon
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Team damage first: more damage than 97% of supports.
- Team damagetop3%17% · supports: 9%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other supports
What marks it
- Damage
- Poke
Like other supports
- Damage in lane
- Map pressure
- Absorbs damage
- Plays teamfights
- Takes its kills in duels
- Lets allies carry kills
- Crowd control (CC)
What it is not
Nothing below supports.
Damage / min by phase · at equal gold
Rank 73 in lane, 85 in mid game and 85 in late game, out of 100 supports.
Gold vs. direct opponent
At 20 min, ahead of 98% of supports against the direct opponent.
Where it stands among supports · every measure
0 ← less · median · more → 100- Damage in lane · rank 73 of 100 among supports355 · median 288
- Damage in mid game · rank 85 of 100 among supports554 · median 342
- Damage in late game · rank 85 of 100 among supports644 · median 388
- Gold at 15 min · rank 98 of 100 among supports+512 · median +105
- Gold at 20 min · rank 98 of 100 among supports+836 · median +193
- Map pressure · rank 50 of 100 among supports4.7 · median 4.5
- Absorbs damage · rank 32 of 100 among supports287 · median 393
- Plays teamfights · rank 58 of 100 among supports55% · median 54%
- Takes its kills in duels · rank 54 of 100 among supports17% · median 17%
- Lets allies carry kills · rank 60 of 100 among supportsrank 60 of 100
- Crowd control (CC) · rank 66 of 100 among supports1.2 · median 1
- Team damage · rank 97 of 100 among supports17% · median 9%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
- Yunara18 games—SoloQ: 51.7% · 1,339 g
- Caitlyn14 games—SoloQ: 51.1% · 685 g
- Ezreal14 games—SoloQ: 53.4% · 870 g
- Aphelios9 games—SoloQ: 51.4% · 994 g
- Jhin8 games—SoloQ: 49.1% · 1,580 g
- Kai'Sa8 games—SoloQ: 51.5% · 1,409 g
- Ashe7 games—SoloQ: 51.2% · 242 g
- Jinx7 games—SoloQ: 50.2% · 800 g
- Sivir6 games—SoloQ: 56.5% · 191 g
- Lucian5 games—SoloQ: 55.6% · 630 g
- Tristana5 games—SoloQ: 42.4% · 738 g
- Zeri5 games—SoloQ: 48.6% · 554 g
- Lulu22 games—SoloQ: 52.1% · 1,444 g
- Braum11 games—SoloQ: 51.9% · 318 g
- Yuumi11 games—SoloQ: 53.3% · 475 g
- Blitzcrank9 games—SoloQ: 46.4% · 740 g
- Karma7 games—SoloQ: 51.5% · 635 g
- Leona6 games—SoloQ: 44.4% · 477 g
- Morgana6 games—SoloQ: 49.2% · 126 g
- Seraphine6 games—SoloQ: 49.6% · 268 g
- Thresh6 games—SoloQ: 45.6% · 957 g
- Bard5 games—SoloQ: 55.2% · 631 g
- Milio5 games—SoloQ: 58.7% · 271 g
- Nautilus5 games—SoloQ: 52.4% · 1,086 g
- Pyke5 games—SoloQ: 49.7% · 348 g
Ban it or pick it?
Fallback pick: comes out late in the series, once the pool has emptied.
Pick rate as Support
Amateur tournaments, compared with soloQ- SoloQ Master+1.9%11,401 picks of 609,385ban 0.5% · patches 16.19 to 16.21
- Amateur tournaments0.4%76 picks of 21,472ban 0.5% · patches 16.19 to 16.21
- Pro0.1%3 picks of 2,204bans not published · patches 16.17 to 16.20

