Tournament presence · pick + ban
10.4%#80 of 173 champions
Pick
5.8%picked in 1,047 of 18,058 games
Ban
4.6%795 bans over 17,111 games, against 0.9% in soloQ
Win rate as Mid47.6% between 44.9% and 50.3% over 956 gamesSoloQ 45.7%: no clear gap
Median length28.9 minsoloQ 26.1 min

Amateur: 18,068 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 304,693 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Mid.

  • DraftPicked more often in amateur play
    Amateur
    2.2%
    SoloQ
    1.7%
    2.2% of the role's picks in amateur play, against 1.7% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    4.2%
    SoloQ
    0.9%
    4.2% ban rate in amateur play over 10,152 games, against 0.9% in soloQ over 112,312 games.
  • LengthLonger games in amateur play
    Amateur
    28.9 min
    SoloQ
    26.1 min
    Median of 28.9 min in amateur play, against 26.1 min in soloQ.
02 — How to play it

How to play it?

Deathfire Touch, then Rod of Ages, Archangel's Staff, and Actualizer: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesDeathfire Touch83% · 10,673
Same in amateur play
SpellsFlash + Ghost70% · 9,022
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 70 games
Core (3 legendaries)87% · 4,063
87%of soloQ games
  1. Rod of Ages
  2. Archangel's Staff
  3. Actualizer
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Map pressure first: more map pressure than 81% of mid laners.

  1. Map pressuretop19%3.4 · mid laners: 3.2
  2. Team damagetop20%24% · mid laners: 21%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners

What marks it

  • Map pressure
  • Damage
  • Poke

Like other mid laners

  • Gold at 15 min
  • Gold at 20 min
  • Absorbs damage
  • Plays teamfights
  • Lets allies carry kills
  • Crowd control (CC)

What it is not

  • Few duels
  • No split-push

Damage / min by phase · at equal gold

Rank 19 in lane, 24 in mid game and 81 in late game, out of 100 mid laners.

492-36 vs 528
839-60 vs 899
1,352+174 vs 1,179
Lane · 5–14 minMid game · 15–22Late · 23–30
Ryzemid laners

Gold vs. direct opponent

At 20 min, behind 68% of mid laners against the direct opponent.

mid laners
3.4takedowns outside its lane before 15 min; mid laners: 3.2.

Where it stands among mid laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 19 of 100 among mid laners492 · median 528
  • Damage in mid game · rank 24 of 100 among mid laners839 · median 899
  • Damage in late game · rank 81 of 100 among mid laners1,352 · median 1,179
  • Gold at 15 min · rank 34 of 100 among mid laners-112 · median +25
  • Gold at 20 min · rank 32 of 100 among mid laners-173 · median +71
  • Map pressure · rank 81 of 100 among mid laners3.4 · median 3.2
  • Absorbs damage · rank 66 of 100 among mid laners612 · median 489
  • Plays teamfights · rank 69 of 100 among mid laners57% · median 55%
  • Takes its kills in duels · rank 17 of 100 among mid laners17% · median 23%
  • Lets allies carry kills · rank 37 of 100 among mid lanersrank 37 of 100
  • Crowd control (CC) · rank 54 of 100 among mid laners0.7 · median 0.7
  • Team damage · rank 80 of 100 among mid laners24% · median 21%
04 — With / against

With whom, against whom?

Better than expected against Aurora in amateur play: +21.1 pts over 30 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Camille64.5% · expected 46.2% · 31 g+18.3 ptSoloQ -3.8
Gnar59.5% · expected 48.5% · 42 g+11.0 ptSoloQ -1.8
Olaf57.1% · expected 45.9% · 35 g+11.2 ptSoloQ -1.9
Nasus50.9% · expected 46.1% · 55 g+4.8 ptSoloQ -0.8
Ornn52.8% · expected 46.1% · 36 g+6.7 ptSoloQ -8.2
Junglegap to expected
Nocturne63.3% · expected 50.2% · 30 g+13.1 ptSoloQ +1.4
Wukong50.7% · expected 43.8% · 67 g+7.0 ptSoloQ -1.0
Xin Zhao57.1% · expected 48.1% · 42 g+9.0 ptSoloQ -8.9
Cho'Gath54.3% · expected 45.1% · 35 g+9.2 ptSoloQ +2.9
Jarvan IV52.2% · expected 49.0% · 69 g+3.1 ptSoloQ -0.2
Midgap to expected
Aurora70.0% · expected 48.9% · 30 g+21.1 ptSoloQ -2.4
Anivia64.9% · expected 44.9% · 37 g+19.9 ptSoloQ 0.0
Sylas60.7% · expected 49.4% · 56 g+11.3 ptSoloQ +2.0
Akali60.0% · expected 48.5% · 35 g+11.5 ptSoloQ +4.9
Yone54.8% · expected 45.0% · 31 g+9.8 ptSoloQ +2.8
ADCgap to expected
Xayah58.0% · expected 45.6% · 50 g+12.4 ptSoloQ +1.4
Yunara50.0% · expected 45.1% · 100 g+4.9 ptSoloQ -0.8
Lucian53.1% · expected 48.1% · 64 g+5.1 ptSoloQ +0.6
Jhin55.3% · expected 51.8% · 76 g+3.5 ptSoloQ +1.2
Sivir51.2% · expected 46.7% · 41 g+4.5 ptSoloQ +0.2
Supportgap to expected
Lulu53.4% · expected 50.0% · 103 g+3.4 ptSoloQ +0.2
Thresh50.0% · expected 45.9% · 62 g+4.1 ptSoloQ -2.6
Leona49.3% · expected 46.9% · 75 g+2.5 ptSoloQ +2.6
Rell45.9% · expected 43.4% · 37 g+2.5 ptSoloQ +1.4
Blitzcrank47.5% · expected 46.3% · 40 g+1.2 ptSoloQ -0.2

With

Topgap to expected
K'Sante52.7% · expected 45.6% · 55 g+7.1 ptSoloQ +0.5
Ornn52.4% · expected 49.1% · 42 g+3.3 ptSoloQ +2.0
Aatrox51.1% · expected 49.0% · 45 g+2.1 ptSoloQ +2.2
Sion48.6% · expected 47.2% · 37 g+1.4 ptSoloQ +2.1
Nasus50.0% · expected 49.1% · 38 g+0.9 ptSoloQ +5.7
Junglegap to expected
Vi63.7% · expected 48.4% · 80 g+15.4 ptSoloQ -2.0
Jarvan IV49.4% · expected 46.1% · 79 g+3.2 ptSoloQ +1.3
Xin Zhao51.8% · expected 47.1% · 56 g+4.7 ptSoloQ -1.3
Viego54.8% · expected 47.1% · 31 g+7.7 ptSoloQ +4.8
ADCgap to expected
Aphelios58.3% · expected 42.8% · 48 g+15.5 ptSoloQ -0.8
Jhin54.7% · expected 43.4% · 86 g+11.2 ptSoloQ +1.0
Ezreal44.4% · expected 43.2% · 81 g+1.2 ptSoloQ -0.7
Zeri57.6% · expected 51.0% · 33 g+6.5 ptSoloQ -1.0
Xayah52.2% · expected 49.6% · 46 g+2.5 ptSoloQ +0.9
Supportgap to expected
Blitzcrank60.4% · expected 48.9% · 48 g+11.5 ptSoloQ -0.3
Rakan58.1% · expected 46.9% · 31 g+11.1 ptSoloQ -0.7
Lulu46.8% · expected 45.2% · 94 g+1.6 ptSoloQ +1.0
Seraphine51.4% · expected 49.9% · 70 g+1.5 ptSoloQ +0.9

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top21 champions
  • Nasus55 games
    50.9%gap +4.8 ptsSoloQ: 45.1% · 253 g
  • Sion52 games
    46.2%gap -1.8 ptsSoloQ: 41.5% · 207 g
  • K'Sante50 games
    48.0%gap -1.6 ptsSoloQ: 47.5% · 552 g
  • Aatrox46 games
    43.5%gap -2.7 ptsSoloQ: 48.9% · 399 g
  • Malphite43 games
    44.2%gap -1.7 ptsSoloQ: 45.6% · 305 g
Jungle21 champions
  • Lee Sin108 games
    50.0%gap +1.1 ptsSoloQ: 44.9% · 1,551 g
  • Sylas76 games
    42.1%gap -4.4 ptsSoloQ: 48.0% · 877 g
  • Jarvan IV69 games
    52.2%gap +3.1 ptsSoloQ: 47.5% · 406 g
  • Wukong67 games
    50.7%gap +7.0 ptsSoloQ: 44.6% · 294 g
  • Vi63 games
    47.6%gap +0.8 ptsSoloQ: 47.0% · 389 g
Mid20 champions
  • Ahri59 games
    42.4%gap -2.4 ptsSoloQ: 44.6% · 424 g
  • Sylas56 games
    60.7%gap +11.3 ptsSoloQ: 49.8% · 816 g
  • Syndra55 games
    30.9%gap -17.0 ptsSoloQ: 45.0% · 634 g
  • Viktor53 games
    50.9%gap +3.3 ptsSoloQ: 46.3% · 819 g
  • Orianna50 games
    50.0%gap -1.1 ptsSoloQ: 46.3% · 404 g
ADC17 champions
  • Yunara100 games
    50.0%gap +4.9 ptsSoloQ: 44.3% · 1,264 g
  • Kai'Sa94 games
    45.7%gap -1.5 ptsSoloQ: 45.4% · 1,490 g
  • Caitlyn77 games
    44.2%gap -1.6 ptsSoloQ: 48.1% · 636 g
  • Jhin76 games
    55.3%gap +3.5 ptsSoloQ: 47.2% · 1,486 g
  • Ezreal72 games
    47.2%gap -4.8 ptsSoloQ: 52.6% · 856 g
Support16 champions
  • Lulu103 games
    53.4%gap +3.4 ptsSoloQ: 45.7% · 1,103 g
  • Nautilus92 games
    45.7%gap -3.5 ptsSoloQ: 46.2% · 936 g
  • Leona75 games
    49.3%gap +2.5 ptsSoloQ: 46.5% · 503 g
  • Braum67 games
    43.3%gap -2.1 ptsSoloQ: 41.5% · 407 g
  • Thresh62 games
    50.0%gap +4.1 ptsSoloQ: 40.4% · 1,034 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Mid

Amateur tournaments, compared with soloQ
  • SoloQ Master+1.7%10,288 picks of 609,385ban 0.9% · patches 16.19 to 16.21
  • Amateur tournaments2.2%469 picks of 21,472ban 4.2% · patches 16.19 to 16.21
  • Pro12.1%266 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

9.5% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Mid
  • 5.7%G1232 games of 4,080
  • 5.2%G2214 games of 4,082
  • 6.5%G3+114 games of 1,756
Once picked, the series moves on toIn G2, over 232 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.