Poppy
Patches 16.19 to 16.21 · NA- Pick
- 6.2%picked in 164 of 2,644 games
- Ban
- 6.0%117 bans over 1,958 games, against 4.8% in soloQ
Amateur: 2,664 games from amateur tournaments, last 60 days, NA. SoloQ Master+: 215,636 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments2 clear gaps between soloQ and amateur tournaments as Support.DraftLength
- How to play itAftershock, then Dead Man's Plate, Force of Nature, and Protoplasm Harness: the most played build in soloQ.



- In a compAbsorbs damage first: absorbs more than 88% of supports.Map pressureFrontline
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftFallback pick: comes out late in the series, once the pool has emptied.
What changes in tournaments?
2 clear gaps between soloQ and amateur tournaments as Support.
- DraftPicked more often in amateur play
- Amateur
- 1.4%
- SoloQ
- 0.9%
- LengthLonger games in amateur play
- Amateur
- 30.5 min
- SoloQ
- 28.3 min
Not enough games to judge: core.
How to play it?
Aftershock, then Dead Man's Plate, Force of Nature, and Protoplasm Harness: the most played build in soloQ.
Dead Man's Plate
Force of Nature
Protoplasm Harness
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Absorbs damage first: absorbs more than 88% of supports.
- Absorbs damagetop12%873 · supports: 393
- Map pressuretop15%4.9 · supports: 4.5
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other supports
What marks it
- Map pressure
- Frontline
Like other supports
- Damage in lane
- Damage in mid game
- Damage in late game
- Gold at 15 min
- Gold at 20 min
- Plays teamfights
- Takes its kills in duels
- Lets allies carry kills
- Crowd control (CC)
- Team damage
What it is not
- No poke
Damage / min by phase · at equal gold
Rank 61 in lane, 63 in mid game and 61 in late game, out of 100 supports.
Gold vs. direct opponent
At 20 min, behind 53% of supports against the direct opponent.
Where it stands among supports · every measure
0 ← less · median · more → 100- Damage in lane · rank 61 of 100 among supports300 · median 288
- Damage in mid game · rank 63 of 100 among supports405 · median 342
- Damage in late game · rank 61 of 100 among supports441 · median 388
- Gold at 15 min · rank 49 of 100 among supports+95 · median +105
- Gold at 20 min · rank 48 of 100 among supports+145 · median +193
- Map pressure · rank 85 of 100 among supports4.9 · median 4.5
- Absorbs damage · rank 88 of 100 among supports873 · median 393
- Plays teamfights · rank 27 of 100 among supports51% · median 54%
- Takes its kills in duels · rank 61 of 100 among supports19% · median 17%
- Lets allies carry kills · rank 38 of 100 among supportsrank 38 of 100
- Crowd control (CC) · rank 64 of 100 among supports1.2 · median 1
- Team damage · rank 59 of 100 among supports11% · median 9%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
Ban it or pick it?
Fallback pick: comes out late in the series, once the pool has emptied.
Pick rate as Support
Amateur tournaments, compared with soloQ- SoloQ Master+0.9%3,694 picks of 431,269ban 4.8% · patches 16.19 to 16.21
- Amateur tournaments1.4%52 picks of 3,686ban 5.6% · patches 16.19 to 16.21
- Pro0.7%16 picks of 2,204bans not published · patches 16.17 to 16.20
Presence by patch
14.8% on 16.21Within the series
Fearless series only · as Support- 2.7%G120 games of 733
- 2.3%G217 games of 733
- 5.1%G3+16 games of 316
Not enough series yet: published from 30.

