Pantheon
Patches 16.19 to 16.21 · NA- Pick
- 9.0%picked in 238 of 2,644 games
- Ban
- 5.8%114 bans over 1,958 games, against 2.4% in soloQ
Amateur: 2,664 games from amateur tournaments, last 60 days, NA. SoloQ Master+: 215,636 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments2 clear gaps between soloQ and amateur tournaments as Support.Draft
- How to play itPress the Attack, then Umbral Glaive, Eclipse, and Black Cleaver: the most played build in soloQ.



- In a compMap pressure first: more map pressure than 93% of supports.Map pressureDuelistDamage
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftNot enough series to settle it: raw counts only.
What changes in tournaments?
2 clear gaps between soloQ and amateur tournaments as Support.
- DraftPicked less often in amateur play
- Amateur
- 0.5%
- SoloQ
- 1.3%
- DraftBanned more often in amateur play
- Amateur
- 5.6%
- SoloQ
- 2.4%
Not enough games to judge: win rate, length, keystone, spells, and core.
How to play it?
Press the Attack, then Umbral Glaive, Eclipse, and Black Cleaver: the most played build in soloQ.
Umbral Glaive
Eclipse
Black Cleaver
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Map pressure first: more map pressure than 93% of supports.
- Map pressuretop7%5.9 · supports: 4.5
- Takes its kills in duelstop12%26% · supports: 17%
- Team damagetop12%15% · supports: 9%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other supports
What marks it
- Map pressure
- Duelist
- Damage
Like other supports
- Absorbs damage
What it is not
- Few teamfights
- Carries its own kills
- Little CC
- No poke
Damage / min by phase · at equal gold
Rank 82 in lane, 82 in mid game and 82 in late game, out of 100 supports.
Gold vs. direct opponent
At 20 min, ahead of 90% of supports against the direct opponent.
Where it stands among supports · every measure
0 ← less · median · more → 100- Damage in lane · rank 82 of 100 among supports390 · median 288
- Damage in mid game · rank 82 of 100 among supports547 · median 342
- Damage in late game · rank 82 of 100 among supports602 · median 388
- Gold at 15 min · rank 85 of 100 among supports+386 · median +105
- Gold at 20 min · rank 90 of 100 among supports+592 · median +193
- Map pressure · rank 93 of 100 among supports5.9 · median 4.5
- Absorbs damage · rank 54 of 100 among supports470 · median 393
- Plays teamfights · rank 9 of 100 among supports46% · median 54%
- Takes its kills in duels · rank 88 of 100 among supports26% · median 17%
- Lets allies carry kills · rank 12 of 100 among supportsrank 12 of 100
- Crowd control (CC) · rank 19 of 100 among supports0.7 · median 1
- Team damage · rank 88 of 100 among supports15% · median 9%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
With
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
No pair measured in amateur play on this side.
Ban it or pick it?
Not enough series to settle it: raw counts only.
Pick rate as Support
Amateur tournaments, compared with soloQ- SoloQ Master+1.3%5,772 picks of 431,269ban 2.4% · patches 16.19 to 16.21
- Amateur tournaments0.5%17 picks of 3,686ban 5.6% · patches 16.19 to 16.21
- Pro0.2%4 picks of 2,204bans not published · patches 16.17 to 16.20
Presence by patch
15.1% on 16.21Within the series
Fearless series only · as SupportNot enough series yet: published from 30.

