Lucian
Patches 16.19 to 16.21 · KR- Pick
- 12.1%picked in 2,176 of 18,053 games
- Ban
- 7.9%1,358 bans over 17,107 games, against 5.0% in soloQ
Amateur: 18,068 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 304,693 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments3 clear gaps between soloQ and amateur tournaments as Mid.DraftLength
- How to play itPress the Attack, then Essence Reaver, Navori Flickerblade, and Infinity Edge: the most played build in soloQ.



- In a compNo trait above other mid laners; the most marked: Gold at 15 min (rank 98).
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftFallback pick: comes out late in the series, once the pool has emptied.
What changes in tournaments?
3 clear gaps between soloQ and amateur tournaments as Mid.
- DraftPicked less often in amateur play
- Amateur
- 0.5%
- SoloQ
- 0.7%
- DraftBanned more often in amateur play
- Amateur
- 6.1%
- SoloQ
- 5.0%
- LengthLonger games in amateur play
- Amateur
- 29.3 min
- SoloQ
- 25.8 min
How to play it?
Press the Attack, then Essence Reaver, Navori Flickerblade, and Infinity Edge: the most played build in soloQ.
Essence Reaver
Navori Flickerblade
Infinity Edge
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
No trait above other mid laners; the most marked: Gold at 15 min (rank 98).
- Its most marked traitGold at 15 mintop2%+564 · mid laners: +25
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners
What marks it
Nothing above mid laners.
Like other mid laners
- Takes its kills in duels
- Team damage
What it is not
- Little map pressure
- Few teamfights
- Little CC
- No poke
- No split-push
Damage / min by phase · at equal gold
Not measured: the fact is not validated by the draft review.
Gold vs. direct opponent
At 20 min, ahead of 93% of mid laners against the direct opponent.
Where it stands among mid laners · every measure
0 ← less · median · more → 100- Gold at 15 min · rank 98 of 100 among mid laners+564 · median +25
- Gold at 20 min · rank 93 of 100 among mid laners+672 · median +71
- Map pressure · rank 25 of 100 among mid laners3.2 · median 3.2
- Absorbs damage · rank 17 of 100 among mid laners337 · median 489
- Plays teamfights · rank 20 of 100 among mid laners51% · median 55%
- Takes its kills in duels · rank 74 of 100 among mid laners27% · median 23%
- Crowd control (CC) · rank 1 of 100 among mid laners0 · median 0.7
- Team damage · rank 32 of 100 among mid laners18% · median 21%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
- Ezreal11 games—SoloQ: 46.8% · 301 g
- Yunara10 games—SoloQ: 34.7% · 375 g
- Aphelios8 games—SoloQ: 40.7% · 359 g
- Jinx8 games—SoloQ: 40.6% · 261 g
- Sivir8 games—SoloQ: 42.6% · 61 g
- Caitlyn7 games—SoloQ: 40.4% · 292 g
- Jhin7 games—SoloQ: 42.2% · 547 g
- Tristana7 games—SoloQ: 38.7% · 323 g
- Ashe6 games—SoloQ: 34.3% · 67 g
- Kai'Sa6 games—SoloQ: 40.8% · 517 g
- Miss Fortune6 games—SoloQ: 43.6% · 101 g
- Blitzcrank9 games—SoloQ: 36.3% · 223 g
- Lulu8 games—SoloQ: 38.2% · 390 g
- Nautilus8 games—SoloQ: 38.0% · 334 g
- Thresh8 games—SoloQ: 45.0% · 382 g
- Braum7 games—SoloQ: 36.1% · 119 g
- Milio6 games—SoloQ: 35.0% · 60 g
- Yuumi6 games—SoloQ: 45.7% · 127 g
- Karma5 games—SoloQ: 46.9% · 175 g
- Leona5 games—SoloQ: 34.4% · 157 g
- Seraphine5 games—SoloQ: 36.4% · 77 g
- Sylas5 games—SoloQ: 33.3% · 33 g
Ban it or pick it?
Fallback pick: comes out late in the series, once the pool has emptied.
Pick rate as Mid
Amateur tournaments, compared with soloQ- SoloQ Master+0.7%4,362 picks of 609,385ban 5.0% · patches 16.19 to 16.21
- Amateur tournaments0.5%106 picks of 21,472ban 6.1% · patches 16.19 to 16.21
- Pro0.0%0 picks of 2,204bans not published · patches 16.17 to 16.20
Presence by patch
15.2% on 16.21Within the series
Fearless series only · as Mid- 0.3%G112 games of 4,078
- 0.6%G224 games of 4,080
- 0.8%G3+14 games of 1,756
Not enough series yet: published from 30.

