Tournament presence · pick + ban
20.0%#30 of 173 champions
Pick
12.1%picked in 2,176 of 18,053 games
Ban
7.9%1,358 bans over 17,107 games, against 5.0% in soloQ
Win rate as ADC49.6% between 47.7% and 51.4% over 2,042 gamesSoloQ 48.0%: no clear gap
Median length29.3 minsoloQ 26.3 min

Amateur: 18,068 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 304,693 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as ADC.

  • DraftPicked more often in amateur play
    Amateur
    5.0%
    SoloQ
    4.3%
    5.0% of the role's picks in amateur play, against 4.3% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    6.1%
    SoloQ
    5.0%
    6.1% ban rate in amateur play over 10,152 games, against 5.0% in soloQ over 112,312 games.
  • LengthLonger games in amateur play
    Amateur
    29.3 min
    SoloQ
    26.3 min
    Median of 29.3 min in amateur play, against 26.3 min in soloQ.
02 — How to play it

How to play it?

Press the Attack, then Essence Reaver, Navori Flickerblade, and Infinity Edge: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesPress the Attack98% · 30,845
Same in amateur play
SpellsFlash + Barrier50% · 15,845
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 177 games
Core (3 legendaries)49% · 7,629
49%of soloQ games
  1. Essence Reaver
  2. Navori Flickerblade
  3. Infinity Edge
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Team damage first: more damage than 100% of ADC.

  1. Team damagetop1%28% · ADC: 23%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC

What marks it

  • Damage
  • Poke

Like other ADC

  • Damage in mid game
  • Damage in late game
  • Takes its kills in duels
  • Lets allies carry kills

What it is not

  • Few teamfights
  • Little CC

Damage / min by phase · at equal gold

Rank 96 in lane, 71 in mid game and 72 in late game, out of 100 ADC.

619+95 vs 525
1,002+87 vs 915
1,438+72 vs 1,366
Lane · 5–14 minMid game · 15–22Late · 23–30
LucianADC

Gold vs. direct opponent

At 20 min, ahead of 89% of ADC against the direct opponent.

ADC

Where it stands among ADC · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 96 of 100 among ADC619 · median 525
  • Damage in mid game · rank 71 of 100 among ADC1,002 · median 915
  • Damage in late game · rank 72 of 100 among ADC1,438 · median 1,366
  • Gold at 15 min · rank 95 of 100 among ADC+356 · median -54
  • Gold at 20 min · rank 89 of 100 among ADC+418 · median -85
  • Absorbs damage · rank 82 of 100 among ADC465 · median 361
  • Plays teamfights · rank 13 of 100 among ADC53% · median 56%
  • Takes its kills in duels · rank 64 of 100 among ADC19% · median 19%
  • Lets allies carry kills · rank 26 of 100 among ADCrank 26 of 100
  • Crowd control (CC) · rank 7 of 100 among ADC0.1 · median 0.6
  • Team damage · rank 100 of 100 among ADC28% · median 23%
04 — With / against

With whom, against whom?

Better than expected against Lillia in amateur play: +19.1 pts over 51 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Dr. Mundo67.3% · expected 51.2% · 55 g+16.0 ptSoloQ -3.3
Ambessa58.6% · expected 50.2% · 87 g+8.4 ptSoloQ +3.2
Yone53.1% · expected 49.1% · 81 g+4.0 ptSoloQ +1.2
Gnar55.2% · expected 50.5% · 67 g+4.8 ptSoloQ +1.4
Sion52.7% · expected 49.9% · 74 g+2.8 ptSoloQ -0.8
Junglegap to expected
Lillia66.7% · expected 47.5% · 51 g+19.1 ptSoloQ -2.4
Jarvan IV56.2% · expected 51.0% · 121 g+5.2 ptSoloQ -0.5
Sylas52.5% · expected 48.5% · 118 g+4.1 ptSoloQ -1.7
Vi51.9% · expected 48.8% · 135 g+3.1 ptSoloQ -0.9
Graves56.8% · expected 49.4% · 44 g+7.4 ptSoloQ -0.5
Midgap to expected
Viktor55.1% · expected 49.6% · 138 g+5.5 ptSoloQ -1.1
Xerath57.1% · expected 48.0% · 56 g+9.2 ptSoloQ -0.3
Yone52.9% · expected 47.0% · 70 g+5.9 ptSoloQ +0.7
Taliyah54.4% · expected 48.5% · 57 g+5.9 ptSoloQ +1.5
Akali54.1% · expected 50.4% · 85 g+3.7 ptSoloQ -1.6
ADCgap to expected
Zeri59.0% · expected 46.1% · 61 g+12.9 ptSoloQ +1.1
Kalista64.5% · expected 48.3% · 31 g+16.2 ptSoloQ -0.3
Jhin58.6% · expected 53.7% · 181 g+4.8 ptSoloQ +0.7
Xayah53.0% · expected 47.5% · 132 g+5.5 ptSoloQ +0.8
Tristana56.5% · expected 50.8% · 85 g+5.7 ptSoloQ +0.4
Supportgap to expected
Nautilus55.2% · expected 51.2% · 239 g+4.1 ptSoloQ -1.9
Bard57.1% · expected 48.9% · 63 g+8.2 ptSoloQ +1.3
Rell51.6% · expected 45.4% · 64 g+6.2 ptSoloQ -0.5
Rakan54.5% · expected 50.3% · 88 g+4.3 ptSoloQ -1.1
Yuumi52.1% · expected 47.5% · 71 g+4.7 ptSoloQ +1.4

With

Topgap to expected
Jayce60.6% · expected 47.3% · 33 g+13.3 ptSoloQ -0.2
Olaf60.3% · expected 51.2% · 58 g+9.1 ptSoloQ -0.9
Nasus58.0% · expected 51.0% · 81 g+7.0 ptSoloQ -0.6
Ornn55.6% · expected 51.0% · 90 g+4.5 ptSoloQ +2.5
Dr. Mundo53.8% · expected 47.9% · 52 g+6.0 ptSoloQ -4.6
Junglegap to expected
Wukong56.2% · expected 53.4% · 153 g+2.8 ptSoloQ -1.5
Vi52.1% · expected 50.4% · 144 g+1.7 ptSoloQ -2.6
Sylas51.2% · expected 50.7% · 121 g+0.6 ptSoloQ +1.1
Sejuani52.9% · expected 49.1% · 51 g+3.9 ptSoloQ +0.3
Cho'Gath53.5% · expected 52.1% · 71 g+1.4 ptSoloQ +0.5
Midgap to expected
Sylas56.5% · expected 47.8% · 92 g+8.8 ptSoloQ -1.4
Locke56.9% · expected 46.8% · 58 g+10.1 ptSoloQ -1.5
Syndra54.1% · expected 49.3% · 133 g+4.8 ptSoloQ +2.4
Vex57.4% · expected 51.6% · 54 g+5.8 ptSoloQ +2.0
Ahri53.4% · expected 52.4% · 116 g+1.0 ptSoloQ -0.9
Supportgap to expected
Milio48.5% · expected 48.4% · 961 g+0.1 ptSoloQ +2.1
Blitzcrank57.1% · expected 50.9% · 63 g+6.3 ptSoloQ +0.2
Yuumi53.8% · expected 51.7% · 160 g+2.1 ptSoloQ +3.4
Nautilus51.4% · expected 48.0% · 74 g+3.4 ptSoloQ +0.3

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top26 champions
  • K'Sante105 games
    50.5%gap -1.1 ptsSoloQ: 50.0% · 1,292 g
  • Aatrox87 games
    44.8%gap -3.3 ptsSoloQ: 46.6% · 976 g
  • Ambessa87 games
    58.6%gap +8.4 ptsSoloQ: 51.9% · 862 g
  • Nasus83 games
    42.2%gap -5.9 ptsSoloQ: 47.3% · 594 g
  • Yone81 games
    53.1%gap +4.0 ptsSoloQ: 50.0% · 1,466 g
Jungle23 champions
  • Lee Sin217 games
    49.8%gap -1.1 ptsSoloQ: 47.0% · 3,686 g
  • Wukong159 games
    40.9%gap -4.8 ptsSoloQ: 46.3% · 739 g
  • Vi135 games
    51.9%gap +3.1 ptsSoloQ: 49.0% · 917 g
  • Jarvan IV121 games
    56.2%gap +5.2 ptsSoloQ: 49.6% · 1,226 g
  • Sylas118 games
    52.5%gap +4.1 ptsSoloQ: 46.5% · 1,472 g
Mid20 champions
  • Viktor138 games
    55.1%gap +5.5 ptsSoloQ: 48.6% · 1,737 g
  • Ahri119 games
    42.0%gap -4.7 ptsSoloQ: 48.0% · 1,095 g
  • Syndra107 games
    47.7%gap -2.2 ptsSoloQ: 48.5% · 1,378 g
  • Sylas87 games
    52.9%gap +1.5 ptsSoloQ: 52.4% · 1,430 g
  • Akali85 games
    54.1%gap +3.7 ptsSoloQ: 47.4% · 1,132 g
ADC17 champions
  • Yunara258 games
    44.6%gap -2.5 ptsSoloQ: 46.9% · 3,308 g
  • Caitlyn219 games
    40.2%gap -7.5 ptsSoloQ: 47.7% · 1,939 g
  • Jhin181 games
    58.6%gap +4.8 ptsSoloQ: 49.2% · 3,936 g
  • Ezreal173 games
    50.9%gap -3.1 ptsSoloQ: 53.9% · 2,193 g
  • Kai'Sa148 games
    50.7%gap +1.4 ptsSoloQ: 47.3% · 3,959 g
Support17 champions
  • Lulu252 games
    51.2%gap -0.8 ptsSoloQ: 47.6% · 3,037 g
  • Nautilus239 games
    55.2%gap +4.1 ptsSoloQ: 46.6% · 2,221 g
  • Blitzcrank110 games
    47.3%gap -1.0 ptsSoloQ: 47.9% · 1,454 g
  • Leona108 games
    50.9%gap +2.1 ptsSoloQ: 47.1% · 1,230 g
  • Braum106 games
    41.5%gap -5.8 ptsSoloQ: 43.1% · 944 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as ADC

Amateur tournaments, compared with soloQ
  • SoloQ Master+4.3%26,478 picks of 609,386ban 5.0% · patches 16.19 to 16.21
  • Amateur tournaments5.0%1,065 picks of 21,472ban 6.1% · patches 16.19 to 16.21
  • Pro11.5%253 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

15.2% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as ADC
  • 10.9%G1444 games of 4,078
  • 12.7%G2517 games of 4,080
  • 10.6%G3+187 games of 1,756
Once picked, the series moves on toIn G2, over 444 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.