Locke
Patches 16.19 to 16.21 · KR- Pick
- 6.8%picked in 1,234 of 18,058 games
- Ban
- 16.5%2,823 bans over 17,111 games, against 44.6% in soloQ
Amateur: 18,068 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 304,693 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments3 clear gaps between soloQ and amateur tournaments as Jungle.DraftLength
- How to play itDark Harvest, then Lich Bane, Shadowflame, and Zhonya's Hourglass: the most played build in soloQ.



- In a compMap pressure first: more map pressure than 100% of junglers.Map pressureDuelistDamage
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftTaken at any point of the series.
What changes in tournaments?
3 clear gaps between soloQ and amateur tournaments as Jungle.
- DraftPicked less often in amateur play
- Amateur
- 0.4%
- SoloQ
- 0.5%
- DraftBanned less often in amateur play
- Amateur
- 17.5%
- SoloQ
- 44.6%
- LengthLonger games in amateur play
- Amateur
- 29.7 min
- SoloQ
- 25.8 min
How to play it?
Dark Harvest, then Lich Bane, Shadowflame, and Zhonya's Hourglass: the most played build in soloQ.
Lich Bane
Shadowflame
Zhonya's Hourglass
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Map pressure first: more map pressure than 100% of junglers.
- Map pressuretop1%6.4 · junglers: 4.7
- Takes its kills in duelstop12%27% · junglers: 20%
- Team damagetop20%20% · junglers: 17%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other junglers
What marks it
- Map pressure
- Duelist
- Damage
Like other junglers
- Damage in mid game
- Damage in late game
- Absorbs damage
- Crowd control (CC)
- Invade
What it is not
- Few teamfights
- Carries its own kills
- No poke
Damage / min by phase · at equal gold
Rank 81 in lane, 52 in mid game and 32 in late game, out of 100 junglers.
Gold vs. direct opponent
At 20 min, ahead of 89% of junglers against the direct opponent.
Where it stands among junglers · every measure
0 ← less · median · more → 100- Damage in lane · rank 81 of 100 among junglers408 · median 383
- Damage in mid game · rank 52 of 100 among junglers799 · median 796
- Damage in late game · rank 32 of 100 among junglers972 · median 1,056
- Gold at 15 min · rank 92 of 100 among junglers+422 · median +6
- Gold at 20 min · rank 89 of 100 among junglers+544 · median +64
- Map pressure · rank 100 of 100 among junglers6.4 · median 4.7
- Absorbs damage · rank 26 of 100 among junglers576 · median 855
- Plays teamfights · rank 6 of 100 among junglers45% · median 52%
- Takes its kills in duels · rank 89 of 100 among junglers27% · median 20%
- Lets allies carry kills · rank 17 of 100 among junglersrank 17 of 100
- Crowd control (CC) · rank 25 of 100 among junglers0.5 · median 0.7
- Team damage · rank 81 of 100 among junglers20% · median 17%
- Jungle farm · rank 15 of 100 among junglers62 · median 66
- Invade · rank 70 of 100 among junglers8% · median 7%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
- Malphite13 games—SoloQ: 46.9% · 98 g
- Nasus8 games—SoloQ: 55.9% · 68 g
- Aatrox7 games—SoloQ: 45.5% · 88 g
- Ambessa7 games—SoloQ: 40.6% · 128 g
- Ornn7 games—SoloQ: — · 23 g
- Renekton7 games—SoloQ: 42.5% · 106 g
- Sion7 games—SoloQ: 51.0% · 51 g
- Yone6 games—SoloQ: 43.7% · 167 g
- Gnar5 games—SoloQ: 43.1% · 72 g
- K'Sante5 games—SoloQ: 47.8% · 138 g
- Mordekaiser5 games—SoloQ: — · 28 g
- Akali13 games—SoloQ: 47.8% · 289 g
- Ahri12 games—SoloQ: 45.5% · 99 g
- Viktor9 games—SoloQ: 45.1% · 102 g
- LeBlanc8 games—SoloQ: 42.0% · 112 g
- Sylas8 games—SoloQ: 49.3% · 213 g
- Galio7 games—SoloQ: 46.0% · 263 g
- Syndra6 games—SoloQ: 42.6% · 68 g
- Aurora5 games—SoloQ: 43.0% · 79 g
- Orianna5 games—SoloQ: 56.7% · 60 g
- Ezreal12 games—SoloQ: 47.8% · 268 g
- Lucian11 games—SoloQ: 51.3% · 156 g
- Jhin10 games—SoloQ: 44.7% · 416 g
- Jinx10 games—SoloQ: 49.8% · 223 g
- Yunara10 games—SoloQ: 43.7% · 309 g
- Ashe9 games—SoloQ: 47.8% · 67 g
- Caitlyn9 games—SoloQ: 44.8% · 192 g
- Kai'Sa9 games—SoloQ: 49.8% · 426 g
- Aphelios8 games—SoloQ: 44.5% · 238 g
- Xayah7 games—SoloQ: 47.1% · 136 g
- Miss Fortune6 games—SoloQ: 46.5% · 86 g
- Tristana5 games—SoloQ: 49.8% · 207 g
- Ziggs5 games—SoloQ: — · 25 g
- Lulu18 games—SoloQ: 48.5% · 305 g
- Nautilus16 games—SoloQ: 46.4% · 265 g
- Thresh12 games—SoloQ: 47.5% · 303 g
- Leona10 games—SoloQ: 47.2% · 159 g
- Braum8 games—SoloQ: 46.6% · 103 g
- Pyke8 games—SoloQ: 41.5% · 94 g
- Alistar7 games—SoloQ: 43.4% · 212 g
- Milio6 games—SoloQ: 57.4% · 61 g
- Morgana6 games—SoloQ: 51.3% · 39 g
- Seraphine6 games—SoloQ: 48.6% · 74 g
- Karma5 games—SoloQ: 47.9% · 142 g
- Yuumi5 games—SoloQ: 52.8% · 108 g
Ban it or pick it?
Taken at any point of the series.
Pick rate as Jungle
Amateur tournaments, compared with soloQ- SoloQ Master+0.5%3,281 picks of 609,386ban 44.6% · patches 16.19 to 16.21
- Amateur tournaments0.4%84 picks of 21,472ban 17.5% · patches 16.19 to 16.21
- Pro0.1%3 picks of 2,204bans not published · patches 16.17 to 16.20
Presence by patch
26.9% on 16.21Within the series
Fearless series only · as Jungle- 0.7%G129 games of 4,080
- 0.5%G221 games of 4,082
- 0.6%G3+10 games of 1,756
Not enough series yet: published from 30.

