Tournament presence · pick + ban
17.5%#40 of 173 champions
Pick
7.5%picked in 1,363 of 18,053 games
Ban
10.0%1,703 bans over 17,107 games, against 1.8% in soloQ
Win rate as Mid48.3% between 46.1% and 50.6% over 1,297 gamesSoloQ 51.7%: clear gap
Median length29.2 minsoloQ 26.2 min

Amateur: 18,068 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 304,693 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

5 clear gaps between soloQ and amateur tournaments as Mid.

  • Win rateWins less in amateur play
    Amateur
    48.3%
    SoloQ
    51.7%
    48.3% win rate in amateur play over 1,297 games, against 51.7% in soloQ over 19,441 games.
  • DraftPicked more often in amateur play
    Amateur
    3.8%
    SoloQ
    2.8%
    3.8% of the role's picks in amateur play, against 2.8% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    10.5%
    SoloQ
    1.8%
    10.5% ban rate in amateur play over 10,152 games, against 1.8% in soloQ over 112,312 games.
  • LengthLonger games in amateur play
    Amateur
    29.2 min
    SoloQ
    26.2 min
    Median of 29.2 min in amateur play, against 26.2 min in soloQ.
  • BuildMalignance, Shadowflame, Zhonya's Hourglass instead of Blackfire Torch, Hextech Rocketbelt, Zhonya's Hourglass
    Amateur
    18%
    SoloQ
    16%
    Played in 18% of amateur games; soloQ sticks to Blackfire Torch, Hextech Rocketbelt, Zhonya's Hourglass (16%).
02 — How to play it

How to play it?

Arcane Comet, then Blackfire Torch, Hextech Rocketbelt, and Zhonya's Hourglass: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesArcane Comet50% · 9,802
Same in amateur play
SpellsFlash + Teleport81% · 15,797
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 107 games
Core (3 legendaries)16% · 880
16%of soloQ games
  1. Blackfire Torch
  2. Hextech Rocketbelt
  3. Zhonya's Hourglass
≠ Amateur: Malignance, Shadowflame, Zhonya's Hourglass instead of Blackfire Torch, Hextech Rocketbelt, Zhonya's Hourglass. 18% · 536 games

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Crowd control (CC) first: more CC than 98% of mid laners.

  1. Crowd control (CC)top2%1.6 · mid laners: 0.7
  2. Plays teamfightstop15%59% · mid laners: 55%
  3. Map pressuretop18%4 · mid laners: 3.2

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners

What marks it

  • Map pressure
  • Teamfight
  • CC

Like other mid laners

  • Damage in lane
  • Damage in mid game
  • Damage in late game
  • Gold at 15 min
  • Absorbs damage
  • Lets allies carry kills
  • Team damage

What it is not

  • Few duels
  • No poke
  • No split-push

Damage / min by phase · at equal gold

Rank 31 in lane, 41 in mid game and 36 in late game, out of 100 mid laners.

505-23 vs 528
868-31 vs 899
1,146-32 vs 1,179
Lane · 5–14 minMid game · 15–22Late · 23–30
Lissandramid laners

Gold vs. direct opponent

At 20 min, behind 75% of mid laners against the direct opponent.

mid laners
4takedowns outside its lane before 15 min; mid laners: 3.2.

Where it stands among mid laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 31 of 100 among mid laners505 · median 528
  • Damage in mid game · rank 41 of 100 among mid laners868 · median 899
  • Damage in late game · rank 36 of 100 among mid laners1,146 · median 1,179
  • Gold at 15 min · rank 28 of 100 among mid laners-171 · median +25
  • Gold at 20 min · rank 25 of 100 among mid laners-297 · median +71
  • Map pressure · rank 82 of 100 among mid laners4 · median 3.2
  • Absorbs damage · rank 37 of 100 among mid laners408 · median 489
  • Plays teamfights · rank 85 of 100 among mid laners59% · median 55%
  • Takes its kills in duels · rank 25 of 100 among mid laners19% · median 23%
  • Lets allies carry kills · rank 62 of 100 among mid lanersrank 62 of 100
  • Crowd control (CC) · rank 98 of 100 among mid laners1.6 · median 0.7
  • Team damage · rank 51 of 100 among mid laners21% · median 21%
04 — With / against

With whom, against whom?

Better than expected against Malphite in amateur play: +16.0 pts over 75 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Malphite62.7% · expected 46.6% · 75 g+16.0 ptSoloQ +2.0
Mordekaiser58.8% · expected 47.7% · 34 g+11.1 ptSoloQ -2.6
Ambessa56.0% · expected 49.0% · 50 g+7.0 ptSoloQ -0.4
Aatrox52.8% · expected 47.0% · 53 g+5.9 ptSoloQ -1.2
Ornn51.1% · expected 46.9% · 47 g+4.2 ptSoloQ +2.9
Junglegap to expected
Lee Sin53.8% · expected 49.7% · 117 g+4.2 ptSoloQ +0.9
Xin Zhao55.9% · expected 48.8% · 59 g+7.1 ptSoloQ +1.5
Jarvan IV53.7% · expected 49.8% · 95 g+3.9 ptSoloQ +0.2
Vi48.0% · expected 47.6% · 123 g+0.4 ptSoloQ +0.1
Wukong44.6% · expected 44.5% · 92 g+0.1 ptSoloQ -1.4
Midgap to expected
Xerath58.8% · expected 46.7% · 34 g+12.1 ptSoloQ -2.6
Orianna60.9% · expected 51.9% · 46 g+9.0 ptSoloQ -5.7
Ryze60.5% · expected 50.7% · 38 g+9.8 ptSoloQ +2.4
Ahri50.5% · expected 45.5% · 91 g+5.0 ptSoloQ +0.8
Zed47.6% · expected 41.4% · 42 g+6.2 ptSoloQ -1.8
ADCgap to expected
Miss Fortune60.0% · expected 48.1% · 40 g+11.9 ptSoloQ -2.3
Jinx49.4% · expected 44.1% · 77 g+5.2 ptSoloQ +0.8
Yunara48.6% · expected 45.9% · 107 g+2.7 ptSoloQ 0.0
Ezreal55.2% · expected 52.7% · 105 g+2.5 ptSoloQ -1.1
Jhin55.1% · expected 52.5% · 89 g+2.5 ptSoloQ -1.0
Supportgap to expected
Yuumi54.2% · expected 46.2% · 48 g+7.9 ptSoloQ -0.2
Braum49.4% · expected 46.1% · 89 g+3.3 ptSoloQ -1.1
Rakan55.1% · expected 49.0% · 49 g+6.1 ptSoloQ +1.4
Karma56.9% · expected 51.0% · 51 g+5.8 ptSoloQ -1.3
Nautilus50.7% · expected 50.0% · 136 g+0.8 ptSoloQ -0.4

With

Topgap to expected
Ambessa56.1% · expected 47.7% · 66 g+8.4 ptSoloQ +1.9
Sion56.5% · expected 48.0% · 46 g+8.5 ptSoloQ +6.4
Shen55.6% · expected 47.7% · 36 g+7.8 ptSoloQ +1.3
Nasus53.1% · expected 49.8% · 49 g+3.2 ptSoloQ -0.6
Ornn53.5% · expected 49.8% · 43 g+3.7 ptSoloQ +3.0
Junglegap to expected
Vi65.3% · expected 49.1% · 72 g+16.1 ptSoloQ +3.6
Nidalee63.3% · expected 49.6% · 30 g+13.7 ptSoloQ 0.0
Naafiri60.0% · expected 50.0% · 30 g+10.0 ptSoloQ -6.0
Lee Sin47.1% · expected 47.0% · 153 g+0.1 ptSoloQ -0.5
Xin Zhao50.0% · expected 47.9% · 62 g+2.1 ptSoloQ -2.0
ADCgap to expected
Xayah58.9% · expected 50.4% · 73 g+8.5 ptSoloQ -0.1
Jhin51.1% · expected 44.2% · 90 g+6.9 ptSoloQ +0.1
Sivir56.7% · expected 49.3% · 60 g+7.4 ptSoloQ -5.8
Miss Fortune56.8% · expected 48.5% · 44 g+8.3 ptSoloQ +2.1
Yunara53.7% · expected 50.8% · 123 g+2.9 ptSoloQ -1.0
Supportgap to expected
Lulu52.3% · expected 45.9% · 130 g+6.4 ptSoloQ -0.3
Alistar59.6% · expected 49.8% · 47 g+9.8 ptSoloQ -3.7
Milio53.7% · expected 47.2% · 67 g+6.6 ptSoloQ +2.2
Karma52.0% · expected 45.7% · 50 g+6.3 ptSoloQ -0.8
Nautilus48.1% · expected 46.7% · 135 g+1.4 ptSoloQ +0.4

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top21 champions
  • Malphite75 games
    62.7%gap +16.0 ptsSoloQ: 52.2% · 584 g
  • K'Sante68 games
    51.5%gap +1.1 ptsSoloQ: 54.5% · 826 g
  • Olaf61 games
    47.5%gap +0.9 ptsSoloQ: 49.5% · 570 g
  • Sion59 games
    42.4%gap -6.3 ptsSoloQ: 52.3% · 300 g
  • Renekton54 games
    48.1%gap +0.4 ptsSoloQ: 50.9% · 468 g
Jungle23 champions
  • Vi123 games
    48.0%gap +0.4 ptsSoloQ: 53.6% · 733 g
  • Lee Sin117 games
    53.8%gap +4.2 ptsSoloQ: 52.3% · 2,122 g
  • Jarvan IV95 games
    53.7%gap +3.9 ptsSoloQ: 54.0% · 648 g
  • Wukong92 games
    44.6%gap +0.1 ptsSoloQ: 50.2% · 448 g
  • Xin Zhao59 games
    55.9%gap +7.1 ptsSoloQ: 53.0% · 379 g
Mid19 champions
  • Sylas109 games
    40.4%gap -9.8 ptsSoloQ: 49.7% · 1,144 g
  • Ahri91 games
    50.5%gap +5.0 ptsSoloQ: 51.8% · 751 g
  • Viktor65 games
    41.5%gap -6.8 ptsSoloQ: 52.3% · 874 g
  • LeBlanc64 games
    51.6%gap +3.1 ptsSoloQ: 54.6% · 980 g
  • Syndra55 games
    49.1%gap +0.5 ptsSoloQ: 50.8% · 789 g
ADC17 champions
  • Kai'Sa115 games
    48.7%gap +0.7 ptsSoloQ: 54.2% · 2,120 g
  • Yunara107 games
    48.6%gap +2.7 ptsSoloQ: 51.2% · 1,682 g
  • Ezreal105 games
    55.2%gap +2.5 ptsSoloQ: 54.3% · 1,289 g
  • Caitlyn104 games
    47.1%gap +0.7 ptsSoloQ: 52.7% · 1,039 g
  • Jhin89 games
    55.1%gap +2.5 ptsSoloQ: 51.1% · 2,234 g
Support16 champions
  • Nautilus136 games
    50.7%gap +0.8 ptsSoloQ: 51.9% · 1,370 g
  • Lulu109 games
    47.7%gap -3.1 ptsSoloQ: 53.4% · 1,552 g
  • Braum89 games
    49.4%gap +3.3 ptsSoloQ: 48.0% · 646 g
  • Thresh83 games
    33.7%gap -12.9 ptsSoloQ: 48.4% · 1,658 g
  • Leona73 games
    50.7%gap +3.1 ptsSoloQ: 52.3% · 780 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Mid

Amateur tournaments, compared with soloQ
  • SoloQ Master+2.8%17,017 picks of 609,385ban 1.8% · patches 16.19 to 16.21
  • Amateur tournaments3.8%807 picks of 21,472ban 10.5% · patches 16.19 to 16.21
  • Pro1.3%29 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

16.0% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Mid
  • 6.5%G1265 games of 4,078
  • 7.9%G2322 games of 4,080
  • 7.9%G3+138 games of 1,756
Once picked, the series moves on toIn G2, over 265 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.