LeBlanc
Patches 16.19 to 16.21 · NA- Pick
- 4.5%picked in 119 of 2,644 games
- Ban
- 9.5%186 bans over 1,958 games, against 15.4% in soloQ
Amateur: 2,664 games from amateur tournaments, last 60 days, NA. SoloQ Master+: 215,636 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments2 clear gaps between soloQ and amateur tournaments as Support.Draft
- How to play itElectrocute, then Stormsurge, Shadowflame, and Rabadon's Deathcap: the most played build in soloQ.



- In a compTakes its kills in duels first: more duels than 100% of supports.Map pressureDuelistDamage
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftNot enough series to settle it: raw counts only.
What changes in tournaments?
2 clear gaps between soloQ and amateur tournaments as Support.
- DraftPicked less often in amateur play
- Amateur
- 0.1%
- SoloQ
- 0.4%
- DraftBanned less often in amateur play
- Amateur
- 10.5%
- SoloQ
- 15.4%
Not enough games to judge: win rate, length, keystone, spells, and core.
How to play it?
Electrocute, then Stormsurge, Shadowflame, and Rabadon's Deathcap: the most played build in soloQ.
Stormsurge
Shadowflame
Rabadon's Deathcap
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Takes its kills in duels first: more duels than 100% of supports.
- Takes its kills in duelstop1%31% · supports: 17%
- Team damagetop10%16% · supports: 9%
- Map pressuretop14%5.7 · supports: 4.5
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other supports
What marks it
- Map pressure
- Duelist
- Damage
Like other supports
No measure in the middle of supports.
What it is not
- Few teamfights
- Little CC
- No poke
Damage / min by phase · at equal gold
Not measured: the fact is not validated by the draft review.
Gold vs. direct opponent
At 20 min, ahead of 92% of supports against the direct opponent.
Where it stands among supports · every measure
0 ← less · median · more → 100- Gold at 15 min · rank 88 of 100 among supports+445 · median +105
- Gold at 20 min · rank 92 of 100 among supports+640 · median +193
- Map pressure · rank 86 of 100 among supports5.7 · median 4.5
- Absorbs damage · rank 15 of 100 among supports233 · median 393
- Plays teamfights · rank 2 of 100 among supports42% · median 54%
- Takes its kills in duels · rank 100 of 100 among supports31% · median 17%
- Crowd control (CC) · rank 9 of 100 among supports0.6 · median 1
- Team damage · rank 90 of 100 among supports16% · median 9%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
With
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
No pair measured in amateur play on this side.
Ban it or pick it?
Not enough series to settle it: raw counts only.
Pick rate as Support
Amateur tournaments, compared with soloQ- SoloQ Master+0.4%1,719 picks of 431,269ban 15.4% · patches 16.19 to 16.21
- Amateur tournaments0.1%3 picks of 3,686ban 10.5% · patches 16.19 to 16.21
- Pro0.0%1 picks of 2,204bans not published · patches 16.17 to 16.20
Presence by patch
24.0% on 16.21Within the series
Fearless series only · as SupportNot enough series yet: published from 30.

