Tournament presence · pick + ban
26.7%#14 of 173 champions
Pick
6.9%picked in 1,242 of 18,052 games
Ban
19.8%3,391 bans over 17,106 games, against 40.1% in soloQ
Win rate as Mid49.9% between 47.4% and 52.3% over 1,151 gamesSoloQ 51.0%: no clear gap
Median length29.6 minsoloQ 26.5 min

Amateur: 18,068 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 304,693 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

4 clear gaps between soloQ and amateur tournaments as Mid.

  • DraftPicked more often in amateur play
    Amateur
    3.3%
    SoloQ
    2.8%
    3.3% of the role's picks in amateur play, against 2.8% in soloQ.
  • DraftBanned less often in amateur play
    Amateur
    21.4%
    SoloQ
    40.1%
    21.4% ban rate in amateur play over 10,152 games, against 40.1% in soloQ over 112,312 games.
  • LengthLonger games in amateur play
    Amateur
    29.6 min
    SoloQ
    26.5 min
    Median of 29.6 min in amateur play, against 26.5 min in soloQ.
  • BuildLuden's Echo, Shadowflame, Rabadon's Deathcap instead of Luden's Echo, Shadowflame, Zhonya's Hourglass
    Amateur
    26%
    SoloQ
    24%
    Played in 26% of amateur games; soloQ sticks to Luden's Echo, Shadowflame, Zhonya's Hourglass (24%).
02 — How to play it

How to play it?

Electrocute, then Luden's Echo, Shadowflame, and Zhonya's Hourglass: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesElectrocute98% · 19,253
Same in amateur play
SpellsFlash + Ignite86% · 16,871
Same in amateur play
SkillsWnot collected in soloQ
Amateur: 94% · 106 games
Core (3 legendaries)24% · 1,515
24%of soloQ games
  1. Luden's Echo
  2. Shadowflame
  3. Zhonya's Hourglass
≠ Amateur: Luden's Echo, Shadowflame, Rabadon's Deathcap instead of Luden's Echo, Shadowflame, Zhonya's Hourglass. 26% · 669 games

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Takes its kills in duels first: more duels than 97% of mid laners.

  1. Takes its kills in duelstop3%30% · mid laners: 23%
  2. Team damagetop10%25% · mid laners: 21%
  3. Map pressuretop12%4.6 · mid laners: 3.2

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners

What marks it

  • Map pressure
  • Duelist
  • Damage
  • Split-push

Like other mid laners

  • Damage in mid game
  • Damage in late game
  • Crowd control (CC)

What it is not

  • Few teamfights
  • No poke

Damage / min by phase · at equal gold

Rank 86 in lane, 68 in mid game and 55 in late game, out of 100 mid laners.

593+66 vs 528
955+55 vs 899
1,195+16 vs 1,179
Lane · 5–14 minMid game · 15–22Late · 23–30
LeBlancmid laners

Gold vs. direct opponent

At 20 min, ahead of 76% of mid laners against the direct opponent.

mid laners
4.6takedowns outside its lane before 15 min; mid laners: 3.2.

Where it stands among mid laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 86 of 100 among mid laners593 · median 528
  • Damage in mid game · rank 68 of 100 among mid laners955 · median 899
  • Damage in late game · rank 55 of 100 among mid laners1,195 · median 1,179
  • Gold at 15 min · rank 82 of 100 among mid laners+296 · median +25
  • Gold at 20 min · rank 76 of 100 among mid laners+380 · median +71
  • Map pressure · rank 88 of 100 among mid laners4.6 · median 3.2
  • Absorbs damage · rank 19 of 100 among mid laners342 · median 489
  • Plays teamfights · rank 1 of 100 among mid laners48% · median 55%
  • Takes its kills in duels · rank 97 of 100 among mid laners30% · median 23%
  • Lets allies carry kills · rank 22 of 100 among mid lanersrank 22 of 100
  • Crowd control (CC) · rank 38 of 100 among mid laners0.6 · median 0.7
  • Team damage · rank 90 of 100 among mid laners25% · median 21%
04 — With / against

With whom, against whom?

Better than expected against Jarvan IV in amateur play: +10.8 pts over 74 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Malphite60.5% · expected 48.1% · 43 g+12.3 ptSoloQ -3.3
Jax59.0% · expected 49.5% · 39 g+9.5 ptSoloQ +3.6
Renekton56.9% · expected 49.2% · 51 g+7.6 ptSoloQ -0.5
Ambessa56.3% · expected 50.5% · 64 g+5.7 ptSoloQ +1.7
Shen57.1% · expected 50.5% · 35 g+6.7 ptSoloQ +2.9
Junglegap to expected
Jarvan IV62.2% · expected 51.3% · 74 g+10.8 ptSoloQ -0.3
Lee Sin58.5% · expected 51.2% · 135 g+7.3 ptSoloQ -1.4
Xin Zhao58.5% · expected 50.4% · 41 g+8.2 ptSoloQ -0.3
Sylas50.0% · expected 48.8% · 74 g+1.2 ptSoloQ +0.1
Qiyana56.7% · expected 51.8% · 30 g+4.9 ptSoloQ +0.9
Midgap to expected
Orianna60.0% · expected 53.4% · 55 g+6.6 ptSoloQ +1.5
Ahri50.0% · expected 47.0% · 82 g+3.0 ptSoloQ +1.9
Syndra52.1% · expected 50.1% · 73 g+1.9 ptSoloQ +2.2
Viktor51.5% · expected 49.9% · 66 g+1.6 ptSoloQ +0.4
Akali55.3% · expected 50.7% · 38 g+4.5 ptSoloQ -2.9
ADCgap to expected
Ashe60.6% · expected 46.9% · 33 g+13.7 ptSoloQ +1.5
Sivir60.5% · expected 48.9% · 43 g+11.5 ptSoloQ +2.2
Lucian56.6% · expected 50.3% · 76 g+6.3 ptSoloQ -1.0
Aphelios62.7% · expected 54.7% · 51 g+8.1 ptSoloQ -1.9
Tristana54.5% · expected 51.1% · 55 g+3.5 ptSoloQ +1.3
Supportgap to expected
Pyke66.7% · expected 54.3% · 30 g+12.4 ptSoloQ +2.2
Blitzcrank54.8% · expected 48.6% · 73 g+6.2 ptSoloQ -1.4
Rell55.3% · expected 45.7% · 38 g+9.6 ptSoloQ -2.4
Milio55.9% · expected 51.1% · 59 g+4.9 ptSoloQ -4.4
Seraphine50.0% · expected 47.5% · 64 g+2.5 ptSoloQ +2.1

With

Topgap to expected
Sion59.6% · expected 49.5% · 52 g+10.1 ptSoloQ -1.3
Camille60.0% · expected 51.3% · 30 g+8.7 ptSoloQ +1.2
Malphite56.4% · expected 51.6% · 39 g+4.8 ptSoloQ +0.2
Gnar52.2% · expected 49.0% · 46 g+3.2 ptSoloQ +3.2
Aatrox52.0% · expected 51.3% · 50 g+0.7 ptSoloQ +0.8
Junglegap to expected
Viego57.8% · expected 49.4% · 45 g+8.4 ptSoloQ +1.1
Vi55.4% · expected 50.7% · 74 g+4.7 ptSoloQ -1.2
Sylas56.4% · expected 51.0% · 55 g+5.4 ptSoloQ -1.6
Jarvan IV51.2% · expected 48.4% · 84 g+2.8 ptSoloQ -1.4
Wukong55.2% · expected 53.7% · 87 g+1.4 ptSoloQ -0.7
ADCgap to expected
Miss Fortune68.4% · expected 50.0% · 38 g+18.4 ptSoloQ +0.9
Yunara62.0% · expected 52.3% · 108 g+9.7 ptSoloQ -0.4
Ezreal48.2% · expected 45.5% · 85 g+2.8 ptSoloQ +1.3
Tristana50.0% · expected 48.7% · 48 g+1.3 ptSoloQ -1.1
Zeri55.9% · expected 53.3% · 34 g+2.6 ptSoloQ +2.7
Supportgap to expected
Seraphine63.5% · expected 52.2% · 52 g+11.3 ptSoloQ +3.9
Thresh56.8% · expected 51.6% · 74 g+5.2 ptSoloQ -0.2
Braum56.3% · expected 52.1% · 87 g+4.2 ptSoloQ +2.9
Neeko58.3% · expected 51.3% · 36 g+7.1 ptSoloQ +1.1
Bard55.9% · expected 50.5% · 34 g+5.4 ptSoloQ +2.7

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top23 champions
  • Ambessa64 games
    56.3%gap +5.7 ptsSoloQ: 53.3% · 598 g
  • K'Sante62 games
    54.8%gap +2.9 ptsSoloQ: 52.7% · 822 g
  • Yone55 games
    52.7%gap +3.3 ptsSoloQ: 50.4% · 1,082 g
  • Renekton51 games
    56.9%gap +7.6 ptsSoloQ: 51.3% · 495 g
  • Sion51 games
    52.9%gap +2.7 ptsSoloQ: 53.8% · 253 g
Jungle21 champions
  • Lee Sin135 games
    58.5%gap +7.3 ptsSoloQ: 49.3% · 2,294 g
  • Vi79 games
    44.3%gap -4.8 ptsSoloQ: 51.5% · 646 g
  • Jarvan IV74 games
    62.2%gap +10.8 ptsSoloQ: 52.7% · 768 g
  • Sylas74 games
    50.0%gap +1.2 ptsSoloQ: 51.3% · 959 g
  • Wukong68 games
    38.2%gap -7.8 ptsSoloQ: 49.9% · 417 g
Mid21 champions
  • Vex83 games
    41.0%gap -6.8 ptsSoloQ: 47.0% · 974 g
  • Ahri82 games
    50.0%gap +3.0 ptsSoloQ: 52.3% · 748 g
  • Syndra73 games
    52.1%gap +1.9 ptsSoloQ: 52.9% · 953 g
  • Viktor66 games
    51.5%gap +1.6 ptsSoloQ: 53.0% · 1,148 g
  • Lissandra64 games
    48.4%gap -3.1 ptsSoloQ: 45.4% · 980 g
ADC17 champions
  • Caitlyn106 games
    45.3%gap -2.7 ptsSoloQ: 53.1% · 1,097 g
  • Kai'Sa101 games
    44.6%gap -5.0 ptsSoloQ: 49.9% · 2,172 g
  • Ezreal96 games
    54.2%gap -0.1 ptsSoloQ: 54.8% · 1,480 g
  • Yunara95 games
    42.1%gap -5.3 ptsSoloQ: 51.1% · 1,737 g
  • Jhin77 games
    45.5%gap -8.6 ptsSoloQ: 51.5% · 2,291 g
Support17 champions
  • Nautilus121 games
    45.5%gap -6.0 ptsSoloQ: 51.2% · 1,317 g
  • Lulu98 games
    51.0%gap -1.3 ptsSoloQ: 51.2% · 1,599 g
  • Thresh80 games
    47.5%gap -0.7 ptsSoloQ: 47.3% · 1,640 g
  • Blitzcrank73 games
    54.8%gap +6.2 ptsSoloQ: 48.0% · 1,049 g
  • Seraphine64 games
    50.0%gap +2.5 ptsSoloQ: 54.2% · 382 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as Mid

Amateur tournaments, compared with soloQ
  • SoloQ Master+2.8%17,003 picks of 609,385ban 40.1% · patches 16.19 to 16.21
  • Amateur tournaments3.3%707 picks of 21,472ban 21.4% · patches 16.19 to 16.21
  • Pro2.0%45 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

24.0% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Mid
  • 6.6%G1268 games of 4,078
  • 6.4%G2260 games of 4,080
  • 5.2%G3+92 games of 1,755
Once picked, the series moves on toIn G2, over 268 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.