Tournament presence · pick + ban
23.8%#18 of 173 champions
Pick
16.8%picked in 3,032 of 18,058 games
Ban
7.0%1,198 bans over 17,111 games, against 5.1% in soloQ
Win rate as ADC50.3% between 48.8% and 51.8% over 3,005 gamesSoloQ 50.1%: no clear gap
Median length29.2 minsoloQ 26.1 min

Amateur: 18,068 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 304,693 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

4 clear gaps between soloQ and amateur tournaments as ADC.

  • DraftPicked less often in amateur play
    Amateur
    8.1%
    SoloQ
    11.1%
    8.1% of the role's picks in amateur play, against 11.1% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    5.7%
    SoloQ
    5.1%
    5.7% ban rate in amateur play over 10,152 games, against 5.1% in soloQ over 112,312 games.
  • LengthLonger games in amateur play
    Amateur
    29.2 min
    SoloQ
    26.1 min
    Median of 29.2 min in amateur play, against 26.1 min in soloQ.
  • SpellsFlash + Barrier instead of Exhaust + Flash
    Amateur
    41%
    SoloQ
    42%
    Played in 41% of amateur games; soloQ sticks to Exhaust + Flash (42%).
02 — How to play it

How to play it?

Lethal Tempo, then Kraken Slayer, Guinsoo's Rageblade, and Terminus: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesLethal Tempo99% · 76,700
Same in amateur play
SpellsExhaust + Flash42% · 32,427
≠ Amateur: Flash + Barrier instead of Exhaust + Flash. 41% · 3,247 games
SkillsQnot collected in soloQ
Amateur: 100% · 284 games
Core (3 legendaries)54% · 22,733
54%of soloQ games
  1. Kraken Slayer
  2. Guinsoo's Rageblade
  3. Terminus
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Team damage first: more damage than 82% of ADC.

  1. Team damagetop18%26% · ADC: 23%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC

What marks it

  • Damage

Like other ADC

  • Damage in mid game
  • Damage in late game
  • Plays teamfights
  • Takes its kills in duels
  • Lets allies carry kills

What it is not

  • Little CC
  • No poke

Damage / min by phase · at equal gold

Rank 4 in lane, 34 in mid game and 43 in late game, out of 100 ADC.

462-63 vs 525
885-30 vs 915
1,353-13 vs 1,366
Lane · 5–14 minMid game · 15–22Late · 23–30
Kai'SaADC

Gold vs. direct opponent

At 20 min, ahead of 93% of ADC against the direct opponent.

ADC

Where it stands among ADC · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 4 of 100 among ADC462 · median 525
  • Damage in mid game · rank 34 of 100 among ADC885 · median 915
  • Damage in late game · rank 43 of 100 among ADC1,353 · median 1,366
  • Gold at 15 min · rank 80 of 100 among ADC+219 · median -54
  • Gold at 20 min · rank 93 of 100 among ADC+547 · median -85
  • Absorbs damage · rank 78 of 100 among ADC445 · median 361
  • Plays teamfights · rank 49 of 100 among ADC56% · median 56%
  • Takes its kills in duels · rank 58 of 100 among ADC19% · median 19%
  • Lets allies carry kills · rank 28 of 100 among ADCrank 28 of 100
  • Crowd control (CC) · rank 9 of 100 among ADC0.1 · median 0.6
  • Team damage · rank 82 of 100 among ADC26% · median 23%
04 — With / against

With whom, against whom?

Better than expected against Akali in amateur play: +13.7 pts over 111 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Ornn59.6% · expected 48.8% · 89 g+10.7 ptSoloQ +1.3
Malphite56.0% · expected 48.6% · 116 g+7.5 ptSoloQ +1.5
Sion56.4% · expected 50.7% · 133 g+5.7 ptSoloQ -0.7
Nasus53.3% · expected 48.8% · 120 g+4.5 ptSoloQ -4.2
Gangplank56.8% · expected 46.5% · 37 g+10.2 ptSoloQ -0.8
Junglegap to expected
Graves57.3% · expected 50.1% · 89 g+7.2 ptSoloQ +0.5
Lee Sin54.3% · expected 51.6% · 313 g+2.7 ptSoloQ 0.0
Viego51.0% · expected 50.8% · 145 g+0.2 ptSoloQ -0.5
Talon56.3% · expected 49.1% · 32 g+7.2 ptSoloQ +1.0
Nocturne53.1% · expected 53.0% · 96 g+0.2 ptSoloQ -1.0
Midgap to expected
Akali64.9% · expected 51.2% · 111 g+13.7 ptSoloQ +0.4
Aurora58.7% · expected 51.6% · 75 g+7.1 ptSoloQ +0.8
LeBlanc55.4% · expected 50.4% · 101 g+5.0 ptSoloQ +1.0
Xerath53.7% · expected 48.7% · 82 g+4.9 ptSoloQ +0.8
Ahri48.5% · expected 47.5% · 227 g+1.0 ptSoloQ -1.4
ADCgap to expected
Caitlyn56.4% · expected 48.4% · 156 g+8.0 ptSoloQ +1.0
Sivir55.7% · expected 49.4% · 115 g+6.3 ptSoloQ -0.5
Ezreal57.1% · expected 54.7% · 443 g+2.4 ptSoloQ +0.9
Ziggs59.2% · expected 52.7% · 76 g+6.5 ptSoloQ +0.4
Miss Fortune53.7% · expected 50.1% · 121 g+3.6 ptSoloQ +0.2
Supportgap to expected
Poppy59.6% · expected 48.7% · 99 g+10.9 ptSoloQ +0.5
Rell53.0% · expected 46.1% · 134 g+6.9 ptSoloQ -0.6
Seraphine54.0% · expected 48.0% · 126 g+5.9 ptSoloQ -0.1
Yuumi54.4% · expected 48.2% · 90 g+6.2 ptSoloQ +2.5
Karma58.4% · expected 53.0% · 101 g+5.4 ptSoloQ +1.3

With

Topgap to expected
Fiora68.8% · expected 50.3% · 32 g+18.4 ptSoloQ +0.7
Sion55.5% · expected 50.0% · 137 g+5.5 ptSoloQ +2.6
Malphite56.8% · expected 52.1% · 148 g+4.7 ptSoloQ +0.3
Nasus57.1% · expected 51.8% · 105 g+5.3 ptSoloQ -1.6
Renekton54.5% · expected 51.0% · 132 g+3.6 ptSoloQ -0.9
Junglegap to expected
Wukong57.6% · expected 54.2% · 250 g+3.4 ptSoloQ -0.3
Viego54.4% · expected 49.8% · 114 g+4.6 ptSoloQ -0.3
Lillia53.9% · expected 52.3% · 102 g+1.6 ptSoloQ +0.8
Qiyana50.0% · expected 48.5% · 96 g+1.5 ptSoloQ +0.9
Nidalee54.2% · expected 51.6% · 48 g+2.6 ptSoloQ -1.0
Midgap to expected
Orianna57.7% · expected 46.8% · 123 g+10.9 ptSoloQ +0.5
Viktor57.5% · expected 50.3% · 179 g+7.2 ptSoloQ -0.7
Hwei60.0% · expected 52.4% · 75 g+7.6 ptSoloQ +1.4
Ahri54.7% · expected 53.2% · 181 g+1.5 ptSoloQ -0.2
Syndra51.0% · expected 50.0% · 155 g+0.9 ptSoloQ -0.2
Supportgap to expected
Bard64.5% · expected 50.9% · 31 g+13.6 ptSoloQ +2.0
Nautilus49.0% · expected 48.7% · 765 g+0.3 ptSoloQ -0.7
Rell56.3% · expected 54.5% · 224 g+1.7 ptSoloQ -0.7
Pyke50.0% · expected 46.0% · 106 g+4.0 ptSoloQ -0.4
Alistar53.8% · expected 51.7% · 145 g+2.1 ptSoloQ +0.8

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top24 champions
  • K'Sante162 games
    51.9%gap -0.5 ptsSoloQ: 51.9% · 3,397 g
  • Ambessa133 games
    46.6%gap -4.3 ptsSoloQ: 51.8% · 2,168 g
  • Sion133 games
    56.4%gap +5.7 ptsSoloQ: 49.1% · 1,123 g
  • Renekton129 games
    48.8%gap -0.8 ptsSoloQ: 48.8% · 2,098 g
  • Nasus120 games
    53.3%gap +4.5 ptsSoloQ: 46.1% · 1,482 g
Jungle21 champions
  • Lee Sin313 games
    54.3%gap +2.7 ptsSoloQ: 49.8% · 9,291 g
  • Wukong213 games
    46.0%gap -0.4 ptsSoloQ: 49.3% · 1,811 g
  • Vi186 games
    44.6%gap -4.9 ptsSoloQ: 52.5% · 2,307 g
  • Sylas154 games
    48.7%gap -0.5 ptsSoloQ: 49.1% · 3,742 g
  • Viego145 games
    51.0%gap +0.2 ptsSoloQ: 51.5% · 2,631 g
Mid21 champions
  • Ahri227 games
    48.5%gap +1.0 ptsSoloQ: 48.0% · 2,553 g
  • Viktor168 games
    47.6%gap -2.7 ptsSoloQ: 51.2% · 4,136 g
  • Syndra157 games
    50.3%gap -0.3 ptsSoloQ: 49.6% · 3,083 g
  • Sylas144 games
    46.5%gap -5.6 ptsSoloQ: 52.6% · 3,986 g
  • Lissandra115 games
    51.3%gap -0.7 ptsSoloQ: 45.8% · 2,120 g
ADC17 champions
  • Ezreal443 games
    57.1%gap +2.4 ptsSoloQ: 54.6% · 7,761 g
  • Xayah345 games
    45.5%gap -2.8 ptsSoloQ: 46.8% · 7,153 g
  • Jhin317 games
    54.9%gap +0.4 ptsSoloQ: 53.0% · 12,159 g
  • Yunara243 games
    42.8%gap -5.0 ptsSoloQ: 46.7% · 7,513 g
  • Jinx158 games
    43.7%gap -2.4 ptsSoloQ: 46.6% · 4,241 g
Support18 champions
  • Braum320 games
    45.6%gap -2.4 ptsSoloQ: 44.6% · 3,372 g
  • Leona250 games
    48.4%gap -1.2 ptsSoloQ: 47.8% · 3,398 g
  • Thresh221 games
    50.2%gap +1.6 ptsSoloQ: 47.3% · 6,314 g
  • Nautilus211 games
    50.7%gap -1.2 ptsSoloQ: 51.3% · 4,269 g
  • Lulu190 games
    49.5%gap -3.3 ptsSoloQ: 47.3% · 5,515 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as ADC

Amateur tournaments, compared with soloQ
  • SoloQ Master+11.1%67,400 picks of 609,386ban 5.1% · patches 16.19 to 16.21
  • Amateur tournaments8.1%1,738 picks of 21,472ban 5.7% · patches 16.19 to 16.21
  • Pro4.0%88 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

21.4% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as ADC
  • 15.1%G1618 games of 4,080
  • 17.1%G2700 games of 4,082
  • 17.8%G3+313 games of 1,756
Once picked, the series moves on toIn G2, over 618 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.