Jayce
Patches 16.19 to 16.21 · EUW- Pick
- 4.6%picked in 296 of 6,486 games
- Ban
- 9.4%304 bans over 3,246 games, against 9.4% in soloQ
Amateur: 6,491 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 336,200 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournamentsOne clear gap between soloQ and amateur tournaments as ADC.Draft
- How to play itStormraider's Surge, then Youmuu's Ghostblade, Manamune, and Voltaic Cyclosword: the most played build in soloQ.



- In a compNo trait above other ADC; the most marked: Gold at 20 min (rank 94).
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftNot enough series to settle it: raw counts only.
What changes in tournaments?
One clear gap between soloQ and amateur tournaments as ADC.
- DraftBanned more often in amateur play
- Amateur
- 10.7%
- SoloQ
- 9.4%
Not enough games to judge: win rate, length, keystone, spells, and core.
How to play it?
Stormraider's Surge, then Youmuu's Ghostblade, Manamune, and Voltaic Cyclosword: the most played build in soloQ.
Youmuu's Ghostblade
Manamune
Voltaic Cyclosword
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
No trait above other ADC; the most marked: Gold at 20 min (rank 94).
- Its most marked traitGold at 20 mintop6%+558 · ADC: -85
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC
What marks it
Nothing above ADC.
Like other ADC
- Absorbs damage
- Plays teamfights
- Takes its kills in duels
What it is not
- Little CC
- Little damage
- No poke
Damage / min by phase · at equal gold
Not measured: the fact is not validated by the draft review.
Gold vs. direct opponent
At 20 min, ahead of 94% of ADC against the direct opponent.
Where it stands among ADC · every measure
0 ← less · median · more → 100- Gold at 15 min · rank 84 of 100 among ADC+292 · median -54
- Gold at 20 min · rank 94 of 100 among ADC+558 · median -85
- Absorbs damage · rank 29 of 100 among ADC295 · median 361
- Plays teamfights · rank 29 of 100 among ADC54% · median 56%
- Takes its kills in duels · rank 55 of 100 among ADC19% · median 19%
- Crowd control (CC) · rank 22 of 100 among ADC0.3 · median 0.6
- Team damage · rank 20 of 100 among ADC19% · median 23%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
With
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
No pair measured in amateur play on this side.
Ban it or pick it?
Not enough series to settle it: raw counts only.
Pick rate as ADC
Amateur tournaments, compared with soloQ- SoloQ Master+0.0%218 picks of 672,399ban 9.4% · patches 16.19 to 16.21
- Amateur tournaments0.0%2 picks of 9,366ban 10.7% · patches 16.19 to 16.21
- Pro0.0%1 picks of 2,204bans not published · patches 16.17 to 16.20
Presence by patch
24.1% on 16.21Within the series
Fearless series only · as ADCNot enough series yet: published from 30.

