Graves
Patches 16.19 to 16.21 · EUW- Pick
- 1.9%picked in 121 of 6,489 games
- Ban
- 2.3%76 bans over 3,246 games, against 6.8% in soloQ
Amateur: 6,491 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 336,200 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments3 clear gaps between soloQ and amateur tournaments as Jungle.DraftLength
- How to play itFleet Footwork, then Hubris, The Collector, and Lord Dominik's Regards: the most played build in soloQ.



- In a compTeam damage first: more damage than 98% of junglers.Map pressureDamagePokeInvade
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftFallback pick: comes out late in the series, once the pool has emptied.
What changes in tournaments?
3 clear gaps between soloQ and amateur tournaments as Jungle.
- DraftPicked less often in amateur play
- Amateur
- 0.8%
- SoloQ
- 3.2%
- DraftBanned less often in amateur play
- Amateur
- 2.6%
- SoloQ
- 6.8%
- LengthLonger games in amateur play
- Amateur
- 30.3 min
- SoloQ
- 27.5 min
How to play it?
Fleet Footwork, then Hubris, The Collector, and Lord Dominik's Regards: the most played build in soloQ.
Hubris
The Collector
Lord Dominik's Regards
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Team damage first: more damage than 98% of junglers.
- Team damagetop2%23% · junglers: 17%
- Invadetop8%10% · junglers: 7%
- Map pressuretop23%5.1 · junglers: 4.7
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other junglers
What marks it
- Map pressure
- Damage
- Poke
- Invade
Like other junglers
- Damage in late game
- Absorbs damage
- Plays teamfights
- Takes its kills in duels
- Crowd control (CC)
- Jungle farm
What it is not
Nothing below junglers.
Damage / min by phase · at equal gold
Rank 86 in lane, 81 in mid game and 65 in late game, out of 100 junglers.
Gold vs. direct opponent
At 20 min, ahead of 94% of junglers against the direct opponent.
Where it stands among junglers · every measure
0 ← less · median · more → 100- Damage in lane · rank 86 of 100 among junglers410 · median 383
- Damage in mid game · rank 81 of 100 among junglers866 · median 796
- Damage in late game · rank 65 of 100 among junglers1,110 · median 1,056
- Gold at 15 min · rank 93 of 100 among junglers+425 · median +6
- Gold at 20 min · rank 94 of 100 among junglers+799 · median +64
- Map pressure · rank 77 of 100 among junglers5.1 · median 4.7
- Absorbs damage · rank 33 of 100 among junglers605 · median 855
- Plays teamfights · rank 37 of 100 among junglers51% · median 52%
- Takes its kills in duels · rank 63 of 100 among junglers21% · median 20%
- Lets allies carry kills · rank 20 of 100 among junglersrank 20 of 100
- Crowd control (CC) · rank 59 of 100 among junglers0.8 · median 0.7
- Team damage · rank 98 of 100 among junglers23% · median 17%
- Jungle farm · rank 72 of 100 among junglers68 · median 66
- Invade · rank 92 of 100 among junglers10% · median 7%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
- Caitlyn11 games—SoloQ: 49.7% · 1,379 g
- Yunara10 games—SoloQ: 51.4% · 2,064 g
- Jinx9 games—SoloQ: 47.8% · 1,557 g
- Kai'Sa9 games—SoloQ: 51.5% · 1,813 g
- Tristana9 games—SoloQ: 45.9% · 1,633 g
- Ezreal7 games—SoloQ: 52.6% · 1,115 g
- Jhin7 games—SoloQ: 47.5% · 2,016 g
- Sivir6 games—SoloQ: 50.5% · 555 g
- Xayah6 games—SoloQ: 48.3% · 650 g
- Lucian5 games—SoloQ: 47.0% · 823 g
- Varus5 games—SoloQ: 51.6% · 403 g
- Braum13 games—SoloQ: 45.3% · 921 g
- Lulu12 games—SoloQ: 51.4% · 1,818 g
- Milio8 games—SoloQ: 47.5% · 768 g
- Leona7 games—SoloQ: 47.9% · 994 g
- Rakan7 games—SoloQ: 47.8% · 736 g
- Alistar6 games—SoloQ: 48.1% · 889 g
- Nautilus6 games—SoloQ: 50.1% · 1,492 g
- Bard5 games—SoloQ: 47.0% · 854 g
- Blitzcrank5 games—SoloQ: 47.9% · 821 g
- Rell5 games—SoloQ: 48.5% · 852 g
Ban it or pick it?
Fallback pick: comes out late in the series, once the pool has emptied.
Pick rate as Jungle
Amateur tournaments, compared with soloQ- SoloQ Master+3.2%21,630 picks of 672,396ban 6.8% · patches 16.19 to 16.21
- Amateur tournaments0.8%77 picks of 9,366ban 2.6% · patches 16.19 to 16.21
- Pro0.2%4 picks of 2,204bans not published · patches 16.17 to 16.20
Presence by patch
6.2% on 16.21Within the series
Fearless series only · as Jungle- 0.9%G118 games of 1,918
- 1.8%G235 games of 1,918
- 2.4%G3+15 games of 632
Not enough series yet: published from 30.

