Champion sheet · Support

Braum

Patches 16.19 to 16.21 · EUW
Tournament presence · pick + ban
25.0%#17 of 173 champions
Pick
14.3%picked in 929 of 6,488 games
Ban
10.7%347 bans over 3,246 games, against 13.3% in soloQ
Win rate as Support49.1% between 46.4% and 51.8% over 929 gamesSoloQ 51.9%: clear gap
Median length28.8 minsoloQ 27.2 min

Amateur: 6,491 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 336,200 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

4 clear gaps between soloQ and amateur tournaments as Support.

  • Win rateWins less in amateur play
    Amateur
    49.1%
    SoloQ
    51.9%
    49.1% win rate in amateur play over 929 games, against 51.9% in soloQ over 27,360 games.
  • DraftPicked more often in amateur play
    Amateur
    7.2%
    SoloQ
    3.6%
    7.2% of the role's picks in amateur play, against 3.6% in soloQ.
  • DraftBanned less often in amateur play
    Amateur
    10.6%
    SoloQ
    13.3%
    10.6% ban rate in amateur play over 1,886 games, against 13.3% in soloQ over 129,307 games.
  • LengthLonger games in amateur play
    Amateur
    28.8 min
    SoloQ
    27.2 min
    Median of 28.8 min in amateur play, against 27.2 min in soloQ.

Not enough games to judge: core.

02 — How to play it

How to play it?

Guardian, then Frozen Heart, Randuin's Omen, and Guardian Angel: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesGuardian94% · 25,692
Same in amateur play
SpellsFlash + Heal54% · 14,730
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 81% · 108 games
Core (3 legendaries)— · 1
  1. Frozen Heart
  2. Randuin's Omen
  3. Guardian Angel

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Plays teamfights first: more teamfights than 98% of supports.

  1. Plays teamfightstop2%59% · supports: 54%
  2. Absorbs damagetop14%846 · supports: 393
  3. Lets allies carry killstop17%rank 83 of 100

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other supports

What marks it

  • Frontline
  • Teamfight
  • Lets allies carry
  • CC

Like other supports

  • Map pressure

What it is not

  • Few duels
  • Little damage
  • No poke

Damage / min by phase · at equal gold

Rank 16 in lane, 20 in mid game and 20 in late game, out of 100 supports.

218-70 vs 288
264-78 vs 342
287-101 vs 388
Lane · 5–14 minMid game · 15–22Late · 23–30
Braumsupports

Gold vs. direct opponent

At 20 min, behind 92% of supports against the direct opponent.

supports
4.5takedowns outside its lane before 15 min; supports: 4.5.

Where it stands among supports · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 16 of 100 among supports218 · median 288
  • Damage in mid game · rank 20 of 100 among supports264 · median 342
  • Damage in late game · rank 20 of 100 among supports287 · median 388
  • Gold at 15 min · rank 5 of 100 among supports-144 · median +105
  • Gold at 20 min · rank 9 of 100 among supports-195 · median +193
  • Map pressure · rank 46 of 100 among supports4.5 · median 4.5
  • Absorbs damage · rank 86 of 100 among supports846 · median 393
  • Plays teamfights · rank 98 of 100 among supports59% · median 54%
  • Takes its kills in duels · rank 3 of 100 among supports12% · median 17%
  • Lets allies carry kills · rank 83 of 100 among supportsrank 83 of 100
  • Crowd control (CC) · rank 76 of 100 among supports1.3 · median 1
  • Team damage · rank 14 of 100 among supports7% · median 9%
04 — With / against

With whom, against whom?

Better than expected against Ornn in amateur play: +11.0 pts over 87 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Ornn62.1% · expected 51.1% · 87 g+11.0 ptSoloQ +1.3
Olaf50.0% · expected 40.6% · 50 g+9.4 ptSoloQ -4.2
Junglegap to expected
Jarvan IV59.6% · expected 49.9% · 89 g+9.7 ptSoloQ +0.1
Vi53.7% · expected 48.7% · 54 g+5.0 ptSoloQ +2.9
Xin Zhao52.6% · expected 49.6% · 57 g+3.0 ptSoloQ -2.2
Skarner52.9% · expected 51.7% · 34 g+1.2 ptSoloQ -1.1
Midgap to expected
Orianna57.6% · expected 49.1% · 66 g+8.4 ptSoloQ -2.1
Aurora58.1% · expected 52.7% · 31 g+5.4 ptSoloQ +4.2
ADCgap to expected
Jinx60.0% · expected 51.1% · 65 g+8.9 ptSoloQ -2.2
Ezreal59.5% · expected 50.3% · 37 g+9.2 ptSoloQ +2.1
Sivir58.0% · expected 52.3% · 50 g+5.7 ptSoloQ +0.7
Lucian56.7% · expected 49.0% · 30 g+7.7 ptSoloQ +3.5
Tristana47.2% · expected 45.9% · 72 g+1.3 ptSoloQ +0.1
Supportgap to expected
Nautilus52.4% · expected 45.4% · 147 g+7.0 ptSoloQ +3.1
Alistar55.3% · expected 48.7% · 38 g+6.6 ptSoloQ +0.3
Milio50.7% · expected 49.4% · 69 g+1.3 ptSoloQ -1.6
Leona54.4% · expected 53.9% · 57 g+0.5 ptSoloQ -0.3

With

Topgap to expected
Ornn50.5% · expected 47.1% · 95 g+3.4 ptSoloQ -1.8
Gnar52.5% · expected 47.4% · 40 g+5.1 ptSoloQ -2.3
Malphite47.5% · expected 42.7% · 40 g+4.8 ptSoloQ -1.8
Sion54.5% · expected 50.5% · 44 g+4.1 ptSoloQ -1.8
Renekton54.9% · expected 52.2% · 51 g+2.7 ptSoloQ +2.2
Junglegap to expected
Sejuani56.5% · expected 44.9% · 46 g+11.6 ptSoloQ -3.2
Xin Zhao53.4% · expected 48.6% · 73 g+4.9 ptSoloQ +7.0
Jarvan IV48.4% · expected 48.3% · 93 g+0.1 ptSoloQ +2.1
Vi51.2% · expected 49.5% · 43 g+1.7 ptSoloQ -1.3
Nocturne46.7% · expected 44.8% · 30 g+1.9 ptSoloQ -1.0
Midgap to expected
Ahri58.8% · expected 48.5% · 85 g+10.3 ptSoloQ -1.7
Hwei63.8% · expected 50.9% · 47 g+13.0 ptSoloQ +5.8
Viktor55.1% · expected 49.7% · 107 g+5.4 ptSoloQ +0.5
Lissandra56.3% · expected 50.4% · 32 g+5.9 ptSoloQ -0.4
Xerath46.9% · expected 44.4% · 32 g+2.4 ptSoloQ -2.8
ADCgap to expected
Sivir56.9% · expected 45.9% · 65 g+11.0 ptSoloQ +2.5
Yunara55.7% · expected 51.3% · 149 g+4.4 ptSoloQ +2.7
Ezreal53.4% · expected 47.9% · 58 g+5.6 ptSoloQ -2.5
Jinx48.6% · expected 47.0% · 109 g+1.6 ptSoloQ +1.5
Xayah51.9% · expected 48.9% · 52 g+3.0 ptSoloQ +2.2

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top21 champions
  • Ornn87 games
    62.1%gap +11.0 ptsSoloQ: 52.1% · 764 g
  • Sion66 games
    47.0%gap -0.7 ptsSoloQ: 49.2% · 520 g
  • K'Sante54 games
    48.1%gap -3.1 ptsSoloQ: 54.5% · 532 g
  • Olaf50 games
    50.0%gap +9.4 ptsSoloQ: 47.5% · 591 g
  • Malphite43 games
    48.8%gap -6.7 ptsSoloQ: 51.3% · 871 g
Jungle21 champions
  • Wukong132 games
    47.0%gap -2.3 ptsSoloQ: 48.4% · 1,101 g
  • Jarvan IV89 games
    59.6%gap +9.7 ptsSoloQ: 52.4% · 993 g
  • Xin Zhao57 games
    52.6%gap +3.0 ptsSoloQ: 50.1% · 335 g
  • Vi54 games
    53.7%gap +5.0 ptsSoloQ: 56.4% · 466 g
  • Nocturne41 games
    51.2%gap -2.2 ptsSoloQ: 52.6% · 363 g
Mid21 champions
  • Syndra117 games
    41.9%gap -6.3 ptsSoloQ: 52.5% · 1,346 g
  • Viktor83 games
    44.6%gap -3.9 ptsSoloQ: 50.4% · 1,085 g
  • Ahri78 games
    48.7%gap -1.0 ptsSoloQ: 53.3% · 1,427 g
  • Orianna66 games
    57.6%gap +8.4 ptsSoloQ: 52.0% · 552 g
  • Hwei36 games
    44.4%gap -2.9 ptsSoloQ: 52.4% · 590 g
ADC18 champions
  • Kai'Sa116 games
    51.7%gap -0.3 ptsSoloQ: 56.6% · 2,535 g
  • Yunara75 games
    44.0%gap -2.9 ptsSoloQ: 50.9% · 1,841 g
  • Tristana72 games
    47.2%gap +1.3 ptsSoloQ: 50.0% · 2,206 g
  • Jinx65 games
    60.0%gap +8.9 ptsSoloQ: 48.4% · 1,506 g
  • Ashe56 games
    41.1%gap -9.8 ptsSoloQ: 51.5% · 567 g
Support17 champions
  • Nautilus147 games
    52.4%gap +7.0 ptsSoloQ: 55.8% · 3,109 g
  • Lulu91 games
    51.6%gap -0.3 ptsSoloQ: 52.4% · 1,855 g
  • Rakan72 games
    41.7%gap -4.7 ptsSoloQ: 47.7% · 1,035 g
  • Milio69 games
    50.7%gap +1.3 ptsSoloQ: 51.3% · 791 g
  • Seraphine63 games
    42.9%gap -8.8 ptsSoloQ: 49.8% · 512 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as Support

Amateur tournaments, compared with soloQ
  • SoloQ Master+3.6%23,933 picks of 672,396ban 13.3% · patches 16.19 to 16.21
  • Amateur tournaments7.2%673 picks of 9,366ban 10.6% · patches 16.19 to 16.21
  • Pro1.2%26 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

24.2% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Support
  • 16.3%G1312 games of 1,918
  • 13.3%G2255 games of 1,918
  • 12.8%G3+81 games of 632
Once picked, the series moves on toIn G2, over 312 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.