Akali
Patches 16.19 to 16.21 · NA- Pick
- 7.1%picked in 187 of 2,644 games
- Ban
- 17.8%348 bans over 1,958 games, against 20.9% in soloQ
Amateur: 2,664 games from amateur tournaments, last 60 days, NA. SoloQ Master+: 215,636 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournamentsOne clear gap between soloQ and amateur tournaments as Top.Draft
- How to play itElectrocute, then Hextech Gunblade, Shadowflame, and Zhonya's Hourglass: the most played build in soloQ.



- In a compTakes its kills in duels first: more duels than 91% of top laners.DuelistDamageSplit-push
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftNot enough series to settle it: raw counts only.
What changes in tournaments?
One clear gap between soloQ and amateur tournaments as Top.
- DraftPicked less often in amateur play
- Amateur
- 0.5%
- SoloQ
- 1.2%
Not enough games to judge: win rate, length, keystone, spells, and core.
How to play it?
Electrocute, then Hextech Gunblade, Shadowflame, and Zhonya's Hourglass: the most played build in soloQ.
Hextech Gunblade
Shadowflame
Zhonya's Hourglass
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Takes its kills in duels first: more duels than 91% of top laners.
- Takes its kills in duelstop9%35% · top laners: 28%
- Team damagetop22%23% · top laners: 20%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other top laners
What marks it
- Duelist
- Damage
- Split-push
Like other top laners
- Damage in late game
- Gold at 15 min
- Gold at 20 min
- Absorbs damage
What it is not
- Few teamfights
- Carries its own kills
- Little CC
- No poke
Damage / min by phase · at equal gold
Rank 76 in lane, 79 in mid game and 70 in late game, out of 100 top laners.
Gold vs. direct opponent
At 20 min, ahead of 57% of top laners against the direct opponent.
Where it stands among top laners · every measure
0 ← less · median · more → 100- Damage in lane · rank 76 of 100 among top laners656 · median 599
- Damage in mid game · rank 79 of 100 among top laners948 · median 868
- Damage in late game · rank 70 of 100 among top laners1,129 · median 1,079
- Gold at 15 min · rank 52 of 100 among top laners+120 · median +119
- Gold at 20 min · rank 57 of 100 among top laners+169 · median +100
- Absorbs damage · rank 27 of 100 among top laners575 · median 970
- Plays teamfights · rank 18 of 100 among top laners50% · median 53%
- Takes its kills in duels · rank 91 of 100 among top laners35% · median 28%
- Lets allies carry kills · rank 7 of 100 among top lanersrank 7 of 100
- Crowd control (CC) · rank 4 of 100 among top laners0.1 · median 0.8
- Team damage · rank 79 of 100 among top laners23% · median 20%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
With
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
- Jinx5 games—SoloQ: 48.3% · 422 g
Ban it or pick it?
Not enough series to settle it: raw counts only.
Pick rate as Top
Amateur tournaments, compared with soloQ- SoloQ Master+1.2%5,017 picks of 431,266ban 20.9% · patches 16.19 to 16.21
- Amateur tournaments0.5%18 picks of 3,686ban 19.3% · patches 16.19 to 16.21
- Pro0.3%6 picks of 2,204bans not published · patches 16.17 to 16.20
Presence by patch
28.6% on 16.21Within the series
Fearless series only · as TopNot enough series yet: published from 30.

