Ahri
Patches 16.19 to 16.21 · EUW- Pick
- 19.0%picked in 1,230 of 6,486 games
- Ban
- 18.7%606 bans over 3,246 games, against 3.2% in soloQ
Amateur: 6,491 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 336,200 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments2 clear gaps between soloQ and amateur tournaments as Top.Draft
- How to play itElectrocute, then Malignance, Lich Bane, and Rabadon's Deathcap: the most played build in soloQ.



- In a compPlays teamfights first: more teamfights than 86% of top laners.Teamfight
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftNot enough series to settle it: raw counts only.
What changes in tournaments?
2 clear gaps between soloQ and amateur tournaments as Top.
- DraftPicked less often in amateur play
- Amateur
- 0.0%
- SoloQ
- 0.2%
- DraftBanned more often in amateur play
- Amateur
- 17.2%
- SoloQ
- 3.2%
Not enough games to judge: win rate, length, keystone, spells, and core.
How to play it?
Electrocute, then Malignance, Lich Bane, and Rabadon's Deathcap: the most played build in soloQ.
Malignance
Lich Bane
Rabadon's Deathcap
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Plays teamfights first: more teamfights than 86% of top laners.
- Plays teamfightstop14%58% · top laners: 53%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other top laners
What marks it
- Teamfight
Like other top laners
- Gold at 15 min
- Gold at 20 min
- Takes its kills in duels
- Crowd control (CC)
What it is not
- Little damage
- No poke
- No split-push
Damage / min by phase · at equal gold
Not measured: the fact is not validated by the draft review.
Gold vs. direct opponent
At 20 min, behind 67% of top laners against the direct opponent.
Where it stands among top laners · every measure
0 ← less · median · more → 100- Gold at 15 min · rank 32 of 100 among top laners-67 · median +119
- Gold at 20 min · rank 33 of 100 among top laners-99 · median +100
- Absorbs damage · rank 2 of 100 among top laners273 · median 970
- Plays teamfights · rank 86 of 100 among top laners58% · median 53%
- Takes its kills in duels · rank 44 of 100 among top laners27% · median 28%
- Crowd control (CC) · rank 33 of 100 among top laners0.6 · median 0.8
- Team damage · rank 13 of 100 among top laners17% · median 20%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
With
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
No pair measured in amateur play on this side.
Ban it or pick it?
Not enough series to settle it: raw counts only.
Pick rate as Top
Amateur tournaments, compared with soloQ- SoloQ Master+0.2%1,551 picks of 672,391ban 3.2% · patches 16.19 to 16.21
- Amateur tournaments0.0%1 picks of 9,366ban 17.2% · patches 16.19 to 16.21
- Pro0.0%0 picks of 2,204bans not published · patches 16.17 to 16.20
Presence by patch
27.8% on 16.21Within the series
Fearless series only · as TopNot enough series yet: published from 30.

