Ziggs
Patches 16.19 to 16.21 · EUW- Pick
- 5.2%picked in 335 of 6,486 games
- Ban
- 3.3%107 bans over 3,246 games, against 0.6% in soloQ
Amateur: 6,491 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 336,200 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments2 clear gaps between soloQ and amateur tournaments as Mid.Draft
- How to play itArcane Comet, then Luden's Echo, Shadowflame, and Rabadon's Deathcap: the most played build in soloQ.



- In a compPlays teamfights first: more teamfights than 95% of mid laners.TeamfightDamagePoke
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftTaken at any point of the series.
What changes in tournaments?
2 clear gaps between soloQ and amateur tournaments as Mid.
- DraftPicked more often in amateur play
- Amateur
- 1.0%
- SoloQ
- 0.3%
- DraftBanned more often in amateur play
- Amateur
- 2.8%
- SoloQ
- 0.6%
How to play it?
Arcane Comet, then Luden's Echo, Shadowflame, and Rabadon's Deathcap: the most played build in soloQ.
Luden's Echo
Shadowflame
Rabadon's Deathcap
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Plays teamfights first: more teamfights than 95% of mid laners.
- Plays teamfightstop5%61% · mid laners: 55%
- Team damagetop5%26% · mid laners: 21%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners
What marks it
- Teamfight
- Damage
- Poke
Like other mid laners
- Damage in lane
- Gold at 15 min
- Gold at 20 min
- Map pressure
- Crowd control (CC)
What it is not
- Few duels
- Carries its own kills
- No split-push
Damage / min by phase · at equal gold
Rank 41 in lane, 86 in mid game and 96 in late game, out of 100 mid laners.
Gold vs. direct opponent
At 20 min, behind 69% of mid laners against the direct opponent.
Where it stands among mid laners · every measure
0 ← less · median · more → 100- Damage in lane · rank 41 of 100 among mid laners517 · median 528
- Damage in mid game · rank 86 of 100 among mid laners1,000 · median 899
- Damage in late game · rank 96 of 100 among mid laners1,540 · median 1,179
- Gold at 15 min · rank 32 of 100 among mid laners-150 · median +25
- Gold at 20 min · rank 31 of 100 among mid laners-177 · median +71
- Map pressure · rank 50 of 100 among mid laners2.7 · median 3.2
- Absorbs damage · rank 4 of 100 among mid laners246 · median 489
- Plays teamfights · rank 95 of 100 among mid laners61% · median 55%
- Takes its kills in duels · rank 5 of 100 among mid laners14% · median 23%
- Lets allies carry kills · rank 20 of 100 among mid lanersrank 20 of 100
- Crowd control (CC) · rank 35 of 100 among mid laners0.5 · median 0.7
- Team damage · rank 95 of 100 among mid laners26% · median 21%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
Ban it or pick it?
Taken at any point of the series.
Pick rate as Mid
Amateur tournaments, compared with soloQ- SoloQ Master+0.3%1,718 picks of 672,394ban 0.6% · patches 16.19 to 16.21
- Amateur tournaments1.0%96 picks of 9,366ban 2.8% · patches 16.19 to 16.21
- Pro0.2%5 picks of 2,204bans not published · patches 16.17 to 16.20

