Tournament presence · pick + ban
47.7%#2 of 173 champions
Pick
23.3%picked in 4,210 of 18,058 games
Ban
24.4%4,180 bans over 17,111 games, against 24.0% in soloQ
Win rate as Jungle51.1% between 49.3% and 52.9% over 2,029 gamesSoloQ 49.8%: no clear gap
Median length29.1 minsoloQ 26.1 min

Amateur: 18,068 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 304,693 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Jungle.

  • DraftPicked more often in amateur play
    Amateur
    5.6%
    SoloQ
    4.5%
    5.6% of the role's picks in amateur play, against 4.5% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    24.8%
    SoloQ
    24.0%
    24.8% ban rate in amateur play over 10,152 games, against 24.0% in soloQ over 112,312 games.
  • LengthLonger games in amateur play
    Amateur
    29.1 min
    SoloQ
    26.1 min
    Median of 29.1 min in amateur play, against 26.1 min in soloQ.
02 — How to play it

How to play it?

Conqueror, then Hextech Rocketbelt, Riftmaker, and Zhonya's Hourglass: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesConqueror90% · 28,940
Same in amateur play
SpellsFlash + Smite100% · 32,151
Same in amateur play
SkillsWnot collected in soloQ
Amateur: 97% · 155 games
Core (3 legendaries)66% · 8,181
66%of soloQ games
  1. Hextech Rocketbelt
  2. Riftmaker
  3. Zhonya's Hourglass
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Map pressure first: more map pressure than 92% of junglers.

  1. Map pressuretop8%5.7 · junglers: 4.7
  2. Crowd control (CC)top22%0.9 · junglers: 0.7
  3. Team damagetop22%20% · junglers: 17%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other junglers

What marks it

  • Map pressure
  • CC
  • Damage

Like other junglers

  • Damage in mid game
  • Damage in late game
  • Gold at 15 min
  • Gold at 20 min
  • Absorbs damage
  • Plays teamfights
  • Takes its kills in duels
  • Lets allies carry kills
  • Invade

What it is not

  • No poke

Damage / min by phase · at equal gold

Rank 89 in lane, 74 in mid game and 57 in late game, out of 100 junglers.

417+33 vs 383
843+47 vs 796
1,078+22 vs 1,056
Lane · 5–14 minMid game · 15–22Late · 23–30
Sylasjunglers

Gold vs. direct opponent

At 20 min, ahead of 52% of junglers against the direct opponent.

junglers
5.7takedowns outside its lane before 15 min; junglers: 4.7.

Where it stands among junglers · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 89 of 100 among junglers417 · median 383
  • Damage in mid game · rank 74 of 100 among junglers843 · median 796
  • Damage in late game · rank 57 of 100 among junglers1,078 · median 1,056
  • Gold at 15 min · rank 54 of 100 among junglers+28 · median +6
  • Gold at 20 min · rank 52 of 100 among junglers+74 · median +64
  • Map pressure · rank 92 of 100 among junglers5.7 · median 4.7
  • Absorbs damage · rank 49 of 100 among junglers845 · median 855
  • Plays teamfights · rank 36 of 100 among junglers51% · median 52%
  • Takes its kills in duels · rank 69 of 100 among junglers22% · median 20%
  • Lets allies carry kills · rank 31 of 100 among junglersrank 31 of 100
  • Crowd control (CC) · rank 78 of 100 among junglers0.9 · median 0.7
  • Team damage · rank 78 of 100 among junglers20% · median 17%
  • Jungle farm · rank 23 of 100 among junglers63 · median 66
  • Invade · rank 75 of 100 among junglers9% · median 7%
04 — With / against

With whom, against whom?

Better than expected against Yone in amateur play: +14.2 pts over 54 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Yone64.8% · expected 50.6% · 54 g+14.2 ptSoloQ 0.0
Sion57.7% · expected 51.5% · 104 g+6.2 ptSoloQ +1.8
Aatrox55.7% · expected 49.7% · 79 g+6.0 ptSoloQ -0.1
Camille58.1% · expected 49.7% · 43 g+8.4 ptSoloQ +2.6
Nasus54.7% · expected 49.6% · 75 g+5.0 ptSoloQ +1.7
Junglegap to expected
Vi55.2% · expected 50.3% · 154 g+4.9 ptSoloQ +0.6
Jayce63.2% · expected 53.0% · 38 g+10.2 ptSoloQ -3.0
Wukong47.6% · expected 47.2% · 164 g+0.3 ptSoloQ -1.3
Hecarim66.7% · expected 60.1% · 39 g+6.6 ptSoloQ +4.4
Qiyana56.1% · expected 52.9% · 66 g+3.1 ptSoloQ -0.1
Midgap to expected
Twisted Fate61.9% · expected 49.3% · 42 g+12.6 ptSoloQ +0.6
Lissandra64.0% · expected 52.8% · 50 g+11.2 ptSoloQ -0.5
Ahri53.1% · expected 48.3% · 96 g+4.9 ptSoloQ +1.2
Ryze57.9% · expected 53.5% · 76 g+4.4 ptSoloQ -2.2
Viktor52.1% · expected 51.1% · 119 g+1.0 ptSoloQ -0.6
ADCgap to expected
Sivir58.1% · expected 50.2% · 74 g+7.9 ptSoloQ +1.2
Miss Fortune58.3% · expected 50.9% · 60 g+7.4 ptSoloQ +1.6
Varus59.3% · expected 51.6% · 54 g+7.6 ptSoloQ +0.3
Jhin58.0% · expected 55.3% · 162 g+2.7 ptSoloQ +0.9
Kai'Sa51.3% · expected 50.8% · 154 g+0.5 ptSoloQ +1.1
Supportgap to expected
Yuumi59.6% · expected 49.0% · 57 g+10.6 ptSoloQ +1.5
Blitzcrank55.8% · expected 49.8% · 120 g+6.0 ptSoloQ +0.9
Seraphine54.5% · expected 48.8% · 134 g+5.7 ptSoloQ +0.7
Lulu55.7% · expected 53.5% · 176 g+2.1 ptSoloQ +0.4
Nautilus53.7% · expected 52.7% · 227 g+1.0 ptSoloQ -0.2

With

Topgap to expected
K'Sante58.4% · expected 49.1% · 101 g+9.3 ptSoloQ -1.1
Olaf58.4% · expected 52.8% · 77 g+5.6 ptSoloQ -0.5
Jax57.8% · expected 51.5% · 64 g+6.3 ptSoloQ -1.0
Dr. Mundo55.4% · expected 49.4% · 65 g+6.0 ptSoloQ -2.1
Shen55.9% · expected 50.5% · 59 g+5.4 ptSoloQ +3.5
Midgap to expected
Orianna63.0% · expected 47.6% · 46 g+15.5 ptSoloQ +5.1
Irelia62.9% · expected 50.2% · 35 g+12.7 ptSoloQ +1.0
Viktor53.8% · expected 51.1% · 104 g+2.7 ptSoloQ -0.1
LeBlanc56.4% · expected 51.0% · 55 g+5.4 ptSoloQ -1.6
Aurora53.7% · expected 49.8% · 54 g+3.9 ptSoloQ +5.2
ADCgap to expected
Ezreal49.4% · expected 46.7% · 164 g+2.7 ptSoloQ -0.7
Jinx58.2% · expected 55.4% · 141 g+2.8 ptSoloQ +1.0
Caitlyn54.9% · expected 53.0% · 184 g+1.9 ptSoloQ +1.2
Yunara54.6% · expected 53.6% · 194 g+1.0 ptSoloQ +0.4
Sivir55.3% · expected 52.0% · 85 g+3.3 ptSoloQ +0.5
Supportgap to expected
Yuumi65.6% · expected 53.2% · 61 g+12.4 ptSoloQ +0.3
Lulu51.8% · expected 48.7% · 199 g+3.1 ptSoloQ +0.2
Neeko60.9% · expected 52.5% · 46 g+8.4 ptSoloQ +1.0
Milio53.7% · expected 49.9% · 108 g+3.8 ptSoloQ +3.0
Leona54.2% · expected 51.8% · 118 g+2.4 ptSoloQ -1.1

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top26 champions
  • K'Sante128 games
    47.7%gap -5.5 ptsSoloQ: 49.0% · 1,400 g
  • Sion104 games
    57.7%gap +6.2 ptsSoloQ: 51.3% · 450 g
  • Ambessa95 games
    43.2%gap -8.6 ptsSoloQ: 49.3% · 959 g
  • Renekton88 games
    43.2%gap -7.3 ptsSoloQ: 51.1% · 962 g
  • Dr. Mundo82 games
    46.3%gap -6.4 ptsSoloQ: 51.1% · 458 g
Jungle19 champions
  • Lee Sin214 games
    50.5%gap -2.0 ptsSoloQ: 50.6% · 4,635 g
  • Wukong164 games
    47.6%gap +0.3 ptsSoloQ: 48.4% · 766 g
  • Vi154 games
    55.2%gap +4.9 ptsSoloQ: 52.2% · 1,073 g
  • Jarvan IV139 games
    52.5%gap 0.0 ptsSoloQ: 52.7% · 1,251 g
  • Viego109 games
    51.4%gap -0.2 ptsSoloQ: 51.6% · 1,346 g
Mid22 champions
  • Syndra132 games
    49.2%gap -2.2 ptsSoloQ: 48.7% · 1,289 g
  • Viktor119 games
    52.1%gap +1.0 ptsSoloQ: 50.9% · 1,857 g
  • Ahri96 games
    53.1%gap +4.9 ptsSoloQ: 50.4% · 946 g
  • Akali92 games
    52.2%gap +0.2 ptsSoloQ: 51.0% · 1,485 g
  • Orianna87 games
    46.0%gap -8.6 ptsSoloQ: 50.2% · 779 g
ADC17 champions
  • Yunara180 games
    45.6%gap -3.1 ptsSoloQ: 48.4% · 2,938 g
  • Caitlyn176 games
    48.3%gap -0.9 ptsSoloQ: 50.7% · 1,787 g
  • Jhin162 games
    58.0%gap +2.7 ptsSoloQ: 51.2% · 3,502 g
  • Ezreal155 games
    52.3%gap -3.2 ptsSoloQ: 52.3% · 2,018 g
  • Kai'Sa154 games
    51.3%gap +0.5 ptsSoloQ: 50.9% · 3,742 g
Support17 champions
  • Nautilus227 games
    53.7%gap +1.0 ptsSoloQ: 50.2% · 2,346 g
  • Lulu176 games
    55.7%gap +2.1 ptsSoloQ: 50.1% · 2,798 g
  • Leona158 games
    48.7%gap -1.7 ptsSoloQ: 49.4% · 1,499 g
  • Braum134 games
    47.8%gap -1.1 ptsSoloQ: 45.8% · 1,139 g
  • Seraphine134 games
    54.5%gap +5.7 ptsSoloQ: 51.6% · 637 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as Jungle

Amateur tournaments, compared with soloQ
  • SoloQ Master+4.5%27,527 picks of 609,386ban 24.0% · patches 16.19 to 16.21
  • Amateur tournaments5.6%1,210 picks of 21,472ban 24.8% · patches 16.19 to 16.21
  • Pro0.2%4 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

45.4% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Jungle
  • 10.0%G1407 games of 4,080
  • 9.8%G2399 games of 4,082
  • 7.7%G3+135 games of 1,756
Once picked, the series moves on toIn G2, over 407 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.