Sylas
Patches 16.19 to 16.21 · EUW- Pick
- 12.2%picked in 793 of 6,486 games
- Ban
- 21.2%687 bans over 3,246 games, against 19.9% in soloQ
Amateur: 6,491 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 336,200 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournamentsOne clear gap between soloQ and amateur tournaments as Support.Draft
- How to play itElectrocute, then Hextech Rocketbelt, Zhonya's Hourglass, and Shadowflame: the most played build in soloQ.



- In a compMap pressure first: more map pressure than 97% of supports.Map pressureDuelistDamage
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftNot enough series to settle it: raw counts only.
What changes in tournaments?
One clear gap between soloQ and amateur tournaments as Support.
- DraftPicked less often in amateur play
- Amateur
- 0.1%
- SoloQ
- 0.5%
Not enough games to judge: win rate, length, and core.
How to play it?
Electrocute, then Hextech Rocketbelt, Zhonya's Hourglass, and Shadowflame: the most played build in soloQ.
Hextech Rocketbelt
Zhonya's Hourglass
Shadowflame
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Map pressure first: more map pressure than 97% of supports.
- Map pressuretop3%6.5 · supports: 4.5
- Takes its kills in duelstop7%27% · supports: 17%
- Team damagetop19%15% · supports: 9%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other supports
What marks it
- Map pressure
- Duelist
- Damage
Like other supports
- Damage in late game
- Absorbs damage
What it is not
- Few teamfights
- Carries its own kills
- Little CC
- No poke
Damage / min by phase · at equal gold
Rank 89 in lane, 77 in mid game and 73 in late game, out of 100 supports.
Gold vs. direct opponent
At 20 min, ahead of 95% of supports against the direct opponent.
Where it stands among supports · every measure
0 ← less · median · more → 100- Damage in lane · rank 89 of 100 among supports419 · median 288
- Damage in mid game · rank 77 of 100 among supports529 · median 342
- Damage in late game · rank 73 of 100 among supports535 · median 388
- Gold at 15 min · rank 93 of 100 among supports+491 · median +105
- Gold at 20 min · rank 95 of 100 among supports+674 · median +193
- Map pressure · rank 97 of 100 among supports6.5 · median 4.5
- Absorbs damage · rank 58 of 100 among supports498 · median 393
- Plays teamfights · rank 14 of 100 among supports47% · median 54%
- Takes its kills in duels · rank 93 of 100 among supports27% · median 17%
- Lets allies carry kills · rank 2 of 100 among supportsrank 2 of 100
- Crowd control (CC) · rank 22 of 100 among supports0.8 · median 1
- Team damage · rank 81 of 100 among supports15% · median 9%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
With
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
No pair measured in amateur play on this side.
Ban it or pick it?
Not enough series to settle it: raw counts only.
Pick rate as Support
Amateur tournaments, compared with soloQ- SoloQ Master+0.5%3,100 picks of 672,396ban 19.9% · patches 16.19 to 16.21
- Amateur tournaments0.1%14 picks of 9,366ban 20.7% · patches 16.19 to 16.21
- Pro0.0%0 picks of 2,204bans not published · patches 16.17 to 16.20
Presence by patch
45.4% on 16.21Within the series
Fearless series only · as SupportNot enough series yet: published from 30.

