Morgana
Patches 16.19 to 16.21 · KR- Pick
- 4.4%picked in 789 of 18,051 games
- Ban
- 2.8%475 bans over 17,105 games, against 3.9% in soloQ
Amateur: 18,068 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 304,693 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments3 clear gaps between soloQ and amateur tournaments as Mid.DraftLength
- How to play itArcane Comet, then Blackfire Torch, Zhonya's Hourglass, and Rylai's Crystal Scepter: the most played build in soloQ.



- In a compCrowd control (CC) first: more CC than 95% of mid laners.TeamfightLets allies carryCC
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftFallback pick: comes out late in the series, once the pool has emptied.
What changes in tournaments?
3 clear gaps between soloQ and amateur tournaments as Mid.
- DraftPicked more often in amateur play
- Amateur
- 0.2%
- SoloQ
- 0.1%
- DraftBanned less often in amateur play
- Amateur
- 2.5%
- SoloQ
- 3.9%
- LengthLonger games in amateur play
- Amateur
- 29.5 min
- SoloQ
- 26.4 min
How to play it?
Arcane Comet, then Blackfire Torch, Zhonya's Hourglass, and Rylai's Crystal Scepter: the most played build in soloQ.
Blackfire Torch
Zhonya's Hourglass
Rylai's Crystal Scepter
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Crowd control (CC) first: more CC than 95% of mid laners.
- Crowd control (CC)top5%1.5 · mid laners: 0.7
- Plays teamfightstop13%60% · mid laners: 55%
- Lets allies carry killstop15%rank 85 of 100
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners
What marks it
- Teamfight
- Lets allies carry
- CC
Like other mid laners
- Damage in mid game
- Damage in late game
- Map pressure
- Absorbs damage
- Team damage
What it is not
- Few duels
- No poke
- No split-push
Damage / min by phase · at equal gold
Rank 18 in lane, 56 in mid game and 72 in late game, out of 100 mid laners.
Gold vs. direct opponent
At 20 min, behind 85% of mid laners against the direct opponent.
Where it stands among mid laners · every measure
0 ← less · median · more → 100- Damage in lane · rank 18 of 100 among mid laners488 · median 528
- Damage in mid game · rank 56 of 100 among mid laners920 · median 899
- Damage in late game · rank 72 of 100 among mid laners1,315 · median 1,179
- Gold at 15 min · rank 18 of 100 among mid laners-341 · median +25
- Gold at 20 min · rank 15 of 100 among mid laners-563 · median +71
- Map pressure · rank 41 of 100 among mid laners3 · median 3.2
- Absorbs damage · rank 32 of 100 among mid laners402 · median 489
- Plays teamfights · rank 88 of 100 among mid laners60% · median 55%
- Takes its kills in duels · rank 18 of 100 among mid laners17% · median 23%
- Lets allies carry kills · rank 85 of 100 among mid lanersrank 85 of 100
- Crowd control (CC) · rank 95 of 100 among mid laners1.5 · median 0.7
- Team damage · rank 37 of 100 among mid laners19% · median 21%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
- Malphite7 games—SoloQ: — · 23 g
- Mordekaiser7 games—SoloQ: — · 17 g
- Ambessa6 games—SoloQ: — · 28 g
- K'Sante5 games—SoloQ: — · 24 g
- Ornn5 games—SoloQ: — · 6 g
- Caitlyn12 games—SoloQ: 62.3% · 53 g
- Kai'Sa11 games—SoloQ: 45.9% · 111 g
- Yunara9 games—SoloQ: 48.7% · 78 g
- Ezreal7 games—SoloQ: 50.0% · 76 g
- Jhin7 games—SoloQ: 54.7% · 106 g
- Jinx7 games—SoloQ: 43.3% · 67 g
- Miss Fortune7 games—SoloQ: — · 29 g
- Tristana6 games—SoloQ: 45.5% · 44 g
- Aphelios5 games—SoloQ: 53.6% · 69 g
- Varus5 games—SoloQ: — · 16 g
Ban it or pick it?
Fallback pick: comes out late in the series, once the pool has emptied.
Pick rate as Mid
Amateur tournaments, compared with soloQ- SoloQ Master+0.1%818 picks of 609,385ban 3.9% · patches 16.19 to 16.21
- Amateur tournaments0.2%53 picks of 21,472ban 2.5% · patches 16.19 to 16.21
- Pro0.0%0 picks of 2,204bans not published · patches 16.17 to 16.20
Presence by patch
5.3% on 16.21Within the series
Fearless series only · as Mid- 0.3%G112 games of 4,078
- 0.6%G226 games of 4,080
- 0.8%G3+14 games of 1,754
Not enough series yet: published from 30.

