Champion sheet · ADC

Miss Fortune

Patches 16.19 to 16.21 · KR
Tournament presence · pick + ban
8.6%#91 of 173 champions
Pick
6.7%picked in 1,208 of 18,053 games
Ban
1.9%329 bans over 17,107 games, against 0.8% in soloQ
Win rate as ADC50.2% between 47.8% and 52.6% over 1,203 gamesSoloQ 49.6%: no clear gap
Median length29.3 minsoloQ 26.3 min

Amateur: 18,068 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 304,693 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as ADC.

  • DraftPicked more often in amateur play
    Amateur
    3.4%
    SoloQ
    2.1%
    3.4% of the role's picks in amateur play, against 2.1% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    2.0%
    SoloQ
    0.8%
    2.0% ban rate in amateur play over 10,152 games, against 0.8% in soloQ over 112,312 games.
  • LengthLonger games in amateur play
    Amateur
    29.3 min
    SoloQ
    26.3 min
    Median of 29.3 min in amateur play, against 26.3 min in soloQ.
02 — How to play it

How to play it?

Press the Attack, then Bloodthirster, The Collector, and Infinity Edge: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesPress the Attack66% · 9,578
Same in amateur play
SpellsFlash + Barrier65% · 9,510
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 99% · 169 games
Core (3 legendaries)30% · 2,207
30%of soloQ games
  1. Bloodthirster
  2. The Collector
  3. Infinity Edge
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

No trait above other ADC; the most marked: Absorbs damage (rank 69).

  1. Its most marked traitAbsorbs damagetop31%416 · ADC: 361

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC

What marks it

Nothing above ADC.

Like other ADC

  • Damage in lane
  • Gold at 15 min
  • Gold at 20 min
  • Absorbs damage
  • Plays teamfights
  • Lets allies carry kills
  • Team damage

What it is not

  • Few duels
  • Little CC
  • No poke

Damage / min by phase · at equal gold

Rank 41 in lane, 19 in mid game and 17 in late game, out of 100 ADC.

517-8 vs 525
844-71 vs 915
1,271-95 vs 1,366
Lane · 5–14 minMid game · 15–22Late · 23–30
Miss FortuneADC

Gold vs. direct opponent

At 20 min, behind 57% of ADC against the direct opponent.

ADC

Where it stands among ADC · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 41 of 100 among ADC517 · median 525
  • Damage in mid game · rank 19 of 100 among ADC844 · median 915
  • Damage in late game · rank 17 of 100 among ADC1,271 · median 1,366
  • Gold at 15 min · rank 31 of 100 among ADC-150 · median -54
  • Gold at 20 min · rank 43 of 100 among ADC-137 · median -85
  • Absorbs damage · rank 69 of 100 among ADC416 · median 361
  • Plays teamfights · rank 66 of 100 among ADC57% · median 56%
  • Takes its kills in duels · rank 24 of 100 among ADC16% · median 19%
  • Lets allies carry kills · rank 39 of 100 among ADCrank 39 of 100
  • Crowd control (CC) · rank 24 of 100 among ADC0.3 · median 0.6
  • Team damage · rank 56 of 100 among ADC24% · median 23%
04 — With / against

With whom, against whom?

Better than expected against Viego in amateur play: +18.5 pts over 39 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Malphite64.2% · expected 48.5% · 53 g+15.7 ptSoloQ +0.5
Camille65.6% · expected 48.8% · 32 g+16.8 ptSoloQ +7.7
Nasus60.4% · expected 48.7% · 48 g+11.7 ptSoloQ -0.9
Yone57.6% · expected 49.7% · 33 g+7.8 ptSoloQ +0.8
Gnar57.9% · expected 51.1% · 38 g+6.8 ptSoloQ +2.3
Junglegap to expected
Viego69.2% · expected 50.7% · 39 g+18.5 ptSoloQ -0.7
Lee Sin57.0% · expected 51.5% · 142 g+5.5 ptSoloQ -0.3
Wukong50.5% · expected 46.3% · 99 g+4.2 ptSoloQ +5.7
Sejuani56.8% · expected 50.7% · 37 g+6.1 ptSoloQ +7.4
Midgap to expected
Orianna70.0% · expected 53.8% · 50 g+16.2 ptSoloQ +0.7
Ryze67.7% · expected 52.6% · 31 g+15.1 ptSoloQ -0.1
Sylas56.4% · expected 52.0% · 55 g+4.4 ptSoloQ -1.4
Galio50.8% · expected 50.6% · 61 g+0.2 ptSoloQ +2.4
LeBlanc52.8% · expected 50.3% · 36 g+2.4 ptSoloQ +1.1
ADCgap to expected
Jinx52.8% · expected 46.0% · 72 g+6.8 ptSoloQ +1.3
Yunara50.4% · expected 47.7% · 133 g+2.6 ptSoloQ +1.1
Ashe53.7% · expected 47.3% · 54 g+6.4 ptSoloQ -3.0
Aphelios59.2% · expected 55.0% · 71 g+4.1 ptSoloQ +2.4
Ezreal57.5% · expected 54.6% · 87 g+2.9 ptSoloQ -1.1
Supportgap to expected
Blitzcrank60.0% · expected 48.9% · 65 g+11.1 ptSoloQ +2.3
Nautilus57.0% · expected 51.8% · 114 g+5.2 ptSoloQ +1.1
Lulu57.4% · expected 52.6% · 108 g+4.8 ptSoloQ +0.5
Braum49.3% · expected 48.0% · 134 g+1.3 ptSoloQ -0.6
Thresh50.7% · expected 48.5% · 69 g+2.2 ptSoloQ +1.7

With

Topgap to expected
Malphite70.0% · expected 51.9% · 40 g+18.1 ptSoloQ +2.5
Jax61.4% · expected 50.6% · 44 g+10.7 ptSoloQ +0.9
Aatrox60.0% · expected 51.6% · 45 g+8.4 ptSoloQ +3.1
K'Sante52.7% · expected 48.2% · 55 g+4.5 ptSoloQ -0.1
Sion52.8% · expected 49.9% · 53 g+3.0 ptSoloQ -5.4
Junglegap to expected
Wukong57.5% · expected 54.1% · 87 g+3.4 ptSoloQ -4.6
Cho'Gath61.3% · expected 52.7% · 31 g+8.5 ptSoloQ -2.5
Vi51.3% · expected 51.0% · 76 g+0.3 ptSoloQ +0.1
Graves53.8% · expected 50.4% · 39 g+3.5 ptSoloQ -0.5
Midgap to expected
LeBlanc68.4% · expected 50.1% · 38 g+18.3 ptSoloQ +0.9
Yone68.1% · expected 52.8% · 47 g+15.3 ptSoloQ +0.5
Lissandra56.8% · expected 48.5% · 44 g+8.3 ptSoloQ +2.1
Ahri57.9% · expected 53.1% · 76 g+4.8 ptSoloQ 0.0
Galio58.8% · expected 49.8% · 34 g+9.0 ptSoloQ -0.8
Supportgap to expected
Nautilus53.4% · expected 48.6% · 163 g+4.8 ptSoloQ -0.8
Thresh58.3% · expected 51.9% · 72 g+6.4 ptSoloQ +1.9
Rakan56.1% · expected 49.5% · 57 g+6.6 ptSoloQ +0.5
Seraphine56.6% · expected 52.5% · 53 g+4.1 ptSoloQ -4.2
Poppy52.9% · expected 51.8% · 34 g+1.2 ptSoloQ +1.7

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top21 champions
  • K'Sante62 games
    43.5%gap -8.7 ptsSoloQ: 49.8% · 592 g
  • Ornn60 games
    48.3%gap -0.4 ptsSoloQ: 54.5% · 134 g
  • Aatrox53 games
    43.4%gap -5.4 ptsSoloQ: 53.1% · 439 g
  • Malphite53 games
    64.2%gap +15.7 ptsSoloQ: 48.6% · 424 g
  • Renekton53 games
    41.5%gap -8.1 ptsSoloQ: 47.6% · 357 g
Jungle22 champions
  • Lee Sin142 games
    57.0%gap +5.5 ptsSoloQ: 48.9% · 1,703 g
  • Wukong99 games
    50.5%gap +4.2 ptsSoloQ: 55.2% · 310 g
  • Jarvan IV85 games
    44.7%gap -7.0 ptsSoloQ: 49.5% · 531 g
  • Vi73 games
    42.5%gap -6.9 ptsSoloQ: 53.0% · 406 g
  • Xin Zhao62 games
    50.0%gap -0.7 ptsSoloQ: 46.6% · 322 g
Mid21 champions
  • Viktor74 games
    48.6%gap -1.6 ptsSoloQ: 51.8% · 807 g
  • Ahri67 games
    43.3%gap -4.1 ptsSoloQ: 44.8% · 471 g
  • Syndra62 games
    50.0%gap -0.5 ptsSoloQ: 52.0% · 611 g
  • Galio61 games
    50.8%gap +0.2 ptsSoloQ: 52.8% · 517 g
  • Sylas55 games
    56.4%gap +4.4 ptsSoloQ: 50.3% · 686 g
ADC17 champions
  • Yunara133 games
    50.4%gap +2.6 ptsSoloQ: 50.1% · 1,129 g
  • Kai'Sa121 games
    46.3%gap -3.6 ptsSoloQ: 49.3% · 1,555 g
  • Jhin108 games
    47.2%gap -7.2 ptsSoloQ: 48.5% · 2,127 g
  • Caitlyn91 games
    44.0%gap -4.4 ptsSoloQ: 53.3% · 734 g
  • Ezreal87 games
    57.5%gap +2.9 ptsSoloQ: 52.2% · 1,002 g
Support16 champions
  • Braum134 games
    49.3%gap +1.3 ptsSoloQ: 46.4% · 618 g
  • Nautilus114 games
    57.0%gap +5.2 ptsSoloQ: 51.2% · 883 g
  • Lulu108 games
    57.4%gap +4.8 ptsSoloQ: 49.9% · 1,130 g
  • Leona83 games
    49.4%gap -0.1 ptsSoloQ: 48.7% · 655 g
  • Thresh69 games
    50.7%gap +2.2 ptsSoloQ: 48.6% · 1,255 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as ADC

Amateur tournaments, compared with soloQ
  • SoloQ Master+2.1%13,014 picks of 609,386ban 0.8% · patches 16.19 to 16.21
  • Amateur tournaments3.4%726 picks of 21,472ban 2.0% · patches 16.19 to 16.21
  • Pro1.7%37 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

12.8% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as ADC
  • 6.0%G1243 games of 4,078
  • 6.2%G2252 games of 4,080
  • 6.7%G3+117 games of 1,756
Once picked, the series moves on toIn G2, over 243 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.