Darius
Patches 16.19 to 16.21 · NA- Pick
- 4.3%picked in 113 of 2,644 games
- Ban
- 7.2%140 bans over 1,958 games, against 9.4% in soloQ
Amateur: 2,664 games from amateur tournaments, last 60 days, NA. SoloQ Master+: 215,636 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments2 clear gaps between soloQ and amateur tournaments as Jungle.Draft
- How to play itStormraider's Surge, then Youmuu's Ghostblade, Dead Man's Plate, and Death's Dance: the most played build in soloQ.



- In a compTakes its kills in duels first: more duels than 81% of junglers.Duelist
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftNot enough series to settle it: raw counts only.
What changes in tournaments?
2 clear gaps between soloQ and amateur tournaments as Jungle.
- DraftPicked less often in amateur play
- Amateur
- 0.2%
- SoloQ
- 0.5%
- DraftBanned less often in amateur play
- Amateur
- 7.8%
- SoloQ
- 9.4%
Not enough games to judge: win rate, length, keystone, spells, and core.
How to play it?
Stormraider's Surge, then Youmuu's Ghostblade, Dead Man's Plate, and Death's Dance: the most played build in soloQ.
Youmuu's Ghostblade
Dead Man's Plate
Death's Dance
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Takes its kills in duels first: more duels than 81% of junglers.
- Takes its kills in duelstop20%25% · junglers: 20%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other junglers
What marks it
- Duelist
Like other junglers
- Gold at 15 min
- Gold at 20 min
- Map pressure
- Absorbs damage
- Crowd control (CC)
- Invade
What it is not
- Few teamfights
- Little damage
- No poke
Damage / min by phase · at equal gold
Not measured: the fact is not validated by the draft review.
Gold vs. direct opponent
At 20 min, ahead of 70% of junglers against the direct opponent.
Where it stands among junglers · every measure
0 ← less · median · more → 100- Gold at 15 min · rank 64 of 100 among junglers+91 · median +6
- Gold at 20 min · rank 70 of 100 among junglers+250 · median +64
- Map pressure · rank 28 of 100 among junglers3.9 · median 4.7
- Absorbs damage · rank 54 of 100 among junglers860 · median 855
- Plays teamfights · rank 16 of 100 among junglers47% · median 52%
- Takes its kills in duels · rank 81 of 100 among junglers25% · median 20%
- Crowd control (CC) · rank 33 of 100 among junglers0.6 · median 0.7
- Team damage · rank 21 of 100 among junglers14% · median 17%
- Jungle farm · rank 84 of 100 among junglers69 · median 66
- Invade · rank 71 of 100 among junglers8% · median 7%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
With
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
No pair measured in amateur play on this side.
Ban it or pick it?
Not enough series to settle it: raw counts only.
Pick rate as Jungle
Amateur tournaments, compared with soloQ- SoloQ Master+0.5%2,369 picks of 431,269ban 9.4% · patches 16.19 to 16.21
- Amateur tournaments0.2%7 picks of 3,686ban 7.8% · patches 16.19 to 16.21
- Pro0.0%0 picks of 2,204bans not published · patches 16.17 to 16.20
Presence by patch
9.7% on 16.21Within the series
Fearless series only · as JungleNot enough series yet: published from 30.

