Briar
Patches 16.19 to 16.21 · EUWBans, presence and fearless: Briar across all builds. Build, best results and matchups: the selected build.
- Pick
- 0.6%picked in 41 of 6,486 games
- Ban
- 1.4%47 bans over 3,246 games, against 3.4% in soloQ
Amateur: 6,491 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 336,200 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments3 clear gaps between soloQ and amateur tournaments as Jungle.Win rateDraft
- How to play itPress the Attack, then Titanic Hydra, Black Cleaver, and Death's Dance: the most played build in soloQ.



- In a compTakes its kills in duels first: more duels than 92% of junglers.Duelist
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftNot enough series to settle it: raw counts only.
What changes in tournaments?
3 clear gaps between soloQ and amateur tournaments as Jungle.
- Win rateWins less in amateur play
- Amateur
- 30.0%
- SoloQ
- 48.6%
- DraftPicked less often in amateur play
- Amateur
- 0.2%
- SoloQ
- 1.2%
- DraftBanned less often in amateur play
- Amateur
- 1.4%
- SoloQ
- 3.4%
Not enough games to judge: core.
How to play it?
Press the Attack, then Titanic Hydra, Black Cleaver, and Death's Dance: the most played build in soloQ.
Titanic Hydra
Black Cleaver
Death's Dance
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Takes its kills in duels first: more duels than 92% of junglers.
- Takes its kills in duelstop8%29% · junglers: 20%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other junglers
What marks it
- Duelist
Like other junglers
- Map pressure
- Absorbs damage
- Crowd control (CC)
What it is not
- Few teamfights
- Little damage
- No poke
Damage / min by phase · at equal gold
Not measured: the fact is not validated by the draft review.
Gold vs. direct opponent
At 20 min, ahead of 77% of junglers against the direct opponent.
Where it stands among junglers · every measure
0 ← less · median · more → 100- Gold at 15 min · rank 78 of 100 among junglers+240 · median +6
- Gold at 20 min · rank 77 of 100 among junglers+346 · median +64
- Map pressure · rank 58 of 100 among junglers4.8 · median 4.7
- Absorbs damage · rank 36 of 100 among junglers650 · median 855
- Plays teamfights · rank 7 of 100 among junglers44% · median 52%
- Takes its kills in duels · rank 92 of 100 among junglers29% · median 20%
- Crowd control (CC) · rank 46 of 100 among junglers0.7 · median 0.7
- Team damage · rank 24 of 100 among junglers15% · median 17%
- Jungle farm · rank 13 of 100 among junglers61 · median 66
- Invade · rank 76 of 100 among junglers9% · median 7%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
With
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
No pair measured in amateur play on this side.
Ban it or pick it?
Not enough series to settle it: raw counts only.
Pick rate as Jungle
Amateur tournaments, compared with soloQ- SoloQ Master+1.2%8,245 picks of 672,396ban 3.4% · patches 16.19 to 16.21
- Amateur tournaments0.2%23 picks of 9,366ban 1.4% · patches 16.19 to 16.21
- Pro0.0%0 picks of 2,204bans not published · patches 16.17 to 16.20
Presence by patch
3.0% on 16.21Within the series
Fearless series only · as JungleNot enough series yet: published from 30.

